Units move too fast
Posted: Mon Dec 24, 2007 2:13 pm
Hi
From the first time I had that impression, units moving too fast, giving the scenarios a hectic pace, so I decided to do some test. Here is a very simple one.
Open the Spanish scenario as French. Select the infantry division in Aranjuez (Barbou dËscourieres) and move it to Seville. It takes 6 days to reach destination. Now, mind you, it is a 482.5 Kms travel on the modern road. It means our infantry division (al infantry ellements plus a battery of artillery) moves at 80Kms per day!!!
Now, that is clearly wrong. In start of the 1805 the French units averaged almost 30Kms a day on good roads in what in game terms would be forced march. I think movement rates need a major recalculating in the game.
From the first time I had that impression, units moving too fast, giving the scenarios a hectic pace, so I decided to do some test. Here is a very simple one.
Open the Spanish scenario as French. Select the infantry division in Aranjuez (Barbou dËscourieres) and move it to Seville. It takes 6 days to reach destination. Now, mind you, it is a 482.5 Kms travel on the modern road. It means our infantry division (al infantry ellements plus a battery of artillery) moves at 80Kms per day!!!
Now, that is clearly wrong. In start of the 1805 the French units averaged almost 30Kms a day on good roads in what in game terms would be forced march. I think movement rates need a major recalculating in the game.