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Division-Size Units organization: ?!

Posted: Fri Oct 10, 2008 10:26 am
by jastaV
When units are organized in Division/Brigade level formations the Leader is generally enlisted at the head of other units in Setup Excel sheet.

ex:

StartUnit|7|uni_FRA_Lagrange1
uni_FRA_LightBde12
uni_FRA_LineBde40
uni_FRA_LineBde40
uni_FRA_LineBde40
uni_FRA_FootArty3
EndUnit|uni_FRA_FootArty3

data from Col C of Setup 1813 Excel sheet

Now it happens that's not true for some supporting Leaders/units:

[color="Red"]StartUnit|2|uni_FRA_Med
EndUnit|uni_FRA_Larrey1[/color]

or:

[color="Red"]StartUnit|2|uni_FRA_Pon
EndUnit|uni_FRA_Eble1[/color]

I just noticed enlisted exceptions, although working for most aspects are troublesome in relation to specific event-commands: SelUnqSubUnit, RemoveCuSubUnit,...

I suggest to correct them all to default "Leader on head" way:

[color="RoyalBlue"]StartUnit|2|uni_FRA_Larrey1
EndUnit|uni_FRA_Med

StartUnit|2|uni_FRA_Eble1
EndUnit|uni_FRA_Pon[/color]

...waiting for confirmation!

Posted: Fri Oct 10, 2008 2:08 pm
by Pocus
I don't think it has any impact, have you seen some? The engine reorder leaders to the start of the units anyway.

Posted: Fri Oct 10, 2008 2:31 pm
by lodilefty
Pocus wrote:I don't think it has any impact, have you seen some? The engine reorder leaders to the start of the units anyway.


Yes. In WIA, all 'non-Division' combinations MUST have leader listed [color="Red"]last[/color].

Otherwise, the unit appears on the map as the combat unit portrait, not the leader portrait.

I assume NCP engine works the same way.

Posted: Fri Oct 10, 2008 2:37 pm
by jastaV
Pocus wrote:I don't think it has any impact, have you seen some? The engine reorder leaders to the start of the units anyway.


SelUnqSubUnit does not work and is unable to properly locate Leaders, when they do not figure out as first unit in a Division or Brigade formations.

[color="Red"]Guess it could be wise to move leader on top![/color]
Thank also to Lodilefty's suggestion!