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Units not appearing in correct location

Posted: Mon Nov 26, 2007 5:37 am
by Dog_date
I have noticed that unit icons (portraits) sometimes are not place in the region in which they should be.

I have the d patch installed. I have been playing the Austerlitz campaign as the French and have noticed this numerous times.

Napoleon starts in Strasbourg, but his icon appears in Grenoble (as well as all the other corps that start with him). I have not moved him there, and the tool tip text shows his current location as Strasbourg. I have allso seen his icon located in the middle of the Alps, while he was located at Ulm.

I have an ATI 1950XTX, if that is relevant.

It doesn't help to learn the game (which is difficult enough) with units appearing to be in locations when they aren't there.

Posted: Mon Nov 26, 2007 8:21 am
by PhilThib
Send us a save and screenshot please :bonk:

Posted: Mon Nov 26, 2007 8:44 am
by Pocus
Can you please post a screenshot of what you see along with the current faulty game as a ZIP?

Thanks in advance.

Posted: Mon Nov 26, 2007 10:53 am
by Dog_date
save is attached

Posted: Mon Nov 26, 2007 10:54 am
by Dog_date
screenie is attached

Posted: Tue Nov 27, 2007 2:04 pm
by Pocus
The ZIP contains the host file, I would need the current turn as a whole (just do a zip for several files or the whole game folder, my maibox should be able to handle that: support@ageod.com . Thanks.

Posted: Tue Nov 27, 2007 3:01 pm
by Dog_date
I have just emailed the files

Posted: Tue Nov 27, 2007 5:39 pm
by Pocus
I got it, thanks. We will see how we can either fix the issue or find a work-around. Fixing it will be very hard as we would have to reproduce it on our computers. Issuing a work-around is definitively doable though, like a check to replace in the region stacks which are outside the region polygon.

By the way, is your computer reacting fast when you play the game? There are some known issues regarding the physical position of sprites on computers which are a bit slow running NC.

Posted: Tue Nov 27, 2007 11:29 pm
by Dog_date
The game runs fine (there is no lagging when I drag and drop units, turn resolutions take a minute or so). I have an AMD 4800 dual core, 1 gig ram 1950 XTX card.

I wondered if a different screen res would do stop it happening, I might give that a go.

Thanks for the rapid response.

Posted: Thu Nov 29, 2007 12:38 am
by Dog_date
Quick update, I changed the screen res under the configuration tool to 1024 x 768 and the sprites appear to be in the correct region. It doesn't look as nice as 1280 x 1024 (default desk top res), but it doesn't mislead anymore.

Posted: Thu Nov 29, 2007 11:31 am
by Pocus
I'm really clueless here, I don't see how changing resolution can position differently the sprites. Could you be so kind to put 2 screenshots of the same situation with 2 resolutions?