Tips wanted for Army HQ movement
Posted: Tue Jul 08, 2008 12:10 am
I have had army HQs blunder forward of their Corps and get knocked off by a vengeful Athena. Any tips for avoiding this?
If an army HQ is in a stack, is there any way of delaying the army HQ's movement to insure the Corps elements enter the forward hex first, or on retreat the HQ moves out first?
If an army HQ is in a stack, is there any way of delaying the army HQ's movement to insure the Corps elements enter the forward hex first, or on retreat the HQ moves out first?