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Designing Extra Scenarios

Posted: Sat Nov 10, 2007 12:17 pm
by Ian 1963
How easy is it going to be for players to create extra scenarios for this game, in particular the wars of the 1st and 2nd Coalition’s and smaller campaigns such at the Egyptian campaign of 1798=1801 and the abortive French invasion of Ireland which only failed to materialise because storms would not let Hoche’s troops land ?

Also having created such a gorgeous Wargames map of Europe the Mediterranean and the Near East for the early 19th Century. will players be able to create mods to other wars taking place in the same area over a similar time period such as the War of Greek Independence the First Carlist War and the Wars of Catharine the Great against Sweden Poland and Turkey ?

Many thanks
Ian

Posted: Sat Nov 10, 2007 12:58 pm
by Clovis
I suppose the engine will roughly be the same as in AGEOD AACW: tools for scenario creation will be here, the real limit being graphic for new units and leaders...

Posted: Sat Nov 10, 2007 1:02 pm
by Bruit Bleu
And the french revolution wars !
The First Coalition War, the Vendee War, the Italy Expedition...
The young Republic fighting obscurantism !! :coeurs:

I am far more insterested in these Republic wars rather than Empire ones :)

Posted: Sat Nov 10, 2007 1:08 pm
by Pocus
It is entirely possible to do all of that. The real problems that modders have to face is that our engine is a very detailed one, so you just can't wrap a mod in 2 afternoons, like you could do for a simpler game.

Posted: Sat Nov 10, 2007 1:29 pm
by DON
It would be great if Ageod would market scenario pack expansions for the basic game down the road. I would certainly buy them.

Posted: Sat Nov 10, 2007 1:48 pm
by PhilThib
This is in our plan, so if you have ideas and proposals, we are all ears (and supplying OOB data is a must) :indien:

Posted: Sat Nov 10, 2007 1:53 pm
by Ian 1963
Pocus wrote:It is entirely possible to do all of that. The real problems that modders have to face is that our engine is a very detailed one, so you just can't wrap a mod in 2 afternoons, like you could do for a simpler game.



Point well taken. but then the Total War series I and II are very complicated engines as well and that has not stopped a wealth of mods being done for those games.

Wonder how much interest there would be among those of us who post in this forum in starting work on doing a smallish trail mod scenario such as say the Egyption campaign. I would certainly be up for doing some work on the graphics front.

Ian

Posted: Sat Nov 10, 2007 2:07 pm
by DON
"This is in our plan, so if you have ideas and proposals, we are all ears (and supplying OOB data is a must)"


The Italian campaign comes to mind, along with the Marengo campaign, and "To the Pyramids!", the Egyptian campaign. I would be quite happy to assist in supplying OOB data for these campaigns.

Posted: Sat Nov 10, 2007 2:47 pm
by Peek
Does the map cover Egypt?

Posted: Sat Nov 10, 2007 3:03 pm
by Clovis
Peek wrote:Does the map cover Egypt?



Yes...and Lebanon too :niark:

Posted: Sat Nov 10, 2007 3:05 pm
by Pocus
yes, well the part relevant to the Egyptian campaign anyway.

Posted: Sat Nov 10, 2007 3:13 pm
by Ian 1963
DON wrote:"This is in our plan, so if you have ideas and proposals, we are all ears (and supplying OOB data is a must)"


The Italian campaign comes to mind, along with the Marengo campaign, and "To the Pyramids!", the Egyptian campaign. I would be quite happy to assist in supplying OOB data for these campaigns.


Hi Don
Think I could do you the OOB date for the Egyptian Campaign along with most of the unit portraits regiment by regiment both before and after the British and Turks got involved although this will have to wait until after Christmas when I get access to all the books I have had in store for the last two years due to a house move.

I think the Egyptian Campaign would be a good place to start because the forces are small enough to make it feasible to do a whole new lot of nece graphics (just about for each and every regiment) from scratch while the campaign is long enough and with enough variables to for no two games to play out exactly the same way.

Having recently read the relevant chapters of Sir John Fortescue’s “History of the British Army” I can see that there is a lot of potential for using an “event driven engine” to create very accurate potential variations in British and French reinforcements.

Also does anybody yet know that the size of the unit portraits in the game is going to be ? Are the going to be looking at the same 58 wide by 140 pixels high & 110 wide by 58 high in PNG fine format used for “American Civil War” ?

Ian

Posted: Sat Nov 10, 2007 4:04 pm
by DON
Tnank you Ian. I think this game has a huge potential for scenarios that have rarely, if ever appeared on computer games, certainly on the strategic or operational level.

Posted: Tue Jul 19, 2011 11:29 pm
by ERISS
Bruit Bleu wrote:And the Vendee War,
I am far more insterested in these Republic wars rather than Empire ones

Same.
DON wrote:It would be great if Ageod would market scenario pack expansions for the basic game down the road. I would certainly buy them.

PhilThib wrote:This is in our plan, so if you have ideas and proposals, we are all ears (and supplying OOB data is a must) :indien:

Waiting for NCP2 with Vendée Revolt (where Napoléon were politically smart not to fight) as pre-purchase DLC? (but again an AGE game I won't play lol?)