Add/subtract value to existing structure with event?
Posted: Sun Oct 01, 2023 5:09 am
How do I use an event to buff an existing structure? Say, an existing deport or fort at level 2 - how do I increase it to level 4? Conversely, how would I reduce the value of a level 3 fort to level 1? This only works if it doesn't already exist:
SelectFaction = $X
SelectRegion = $X
CreateStruc
SetType = $Depot
SetLevel = 4
SetName = Depot
Apply
Thank you!
SelectFaction = $X
SelectRegion = $X
CreateStruc
SetType = $Depot
SetLevel = 4
SetName = Depot
Apply
Thank you!