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Army commanders ability question
Posted: Tue Oct 14, 2008 3:25 pm
by jastaV
I need to edit an ability, with relative bonus added only when a leader is an Army Commander: a 3 stars rank leader combined to an HQ!
According to Lodilefty's Ability reference sheet, $abiCmdAdjust allows a "param2 flag": If set to 1, the ability applies only if the leader is the CiC in the current theater.
What is CiC here?
Any leader in command of an Army?
Or higher seniority leader in the theater?
Supposing "If set to 1, the ability applies only if the leader is the CiC in the current theater" will not work for my need is there any way to edit an ability so to work only with in charge army commanders?
Thanks in advance!
JastaV
Posted: Tue Oct 14, 2008 9:15 pm
by Rafiki
CiC in current theater = highest ranking general in the theater, IIRC. Army command is not considered in this evaluation.
Posted: Wed Oct 15, 2008 8:57 am
by Pocus
Correct
Posted: Wed Oct 15, 2008 9:11 am
by jastaV
So, there's any way to create leader abilities going on effect only when leader is in charge of an army command, and not when acting as Corps commander?
Posted: Wed Oct 15, 2008 10:06 am
by Pocus
not possible alas.
Posted: Wed Oct 15, 2008 10:58 am
by jastaV
Pocus wrote:not possible alas.
Clear!
During 1813 campaign Oudinot, MacDonald, Ney, Murat had temporary armies command, subordinated to Napoleon supervision: Army of Berlin, Army of Bober,....
I'll seek for a different solution improving Oudinot, MacDonald, Ney, Murat Strategic Rating when in command of an army.
Posted: Wed Oct 15, 2008 7:57 pm
by Nikel
How works this ability?
Gifted Commander
This general is gifted for command. +2 Command Points and +1 additional CP per ability level
above 1, to any Force he commands. (If in command of an Army, subordinates Corps also receive
this bonus)
Posted: Wed Oct 15, 2008 10:32 pm
by jastaV
Nikel wrote:How works this ability?
Gifted Commander
This general is gifted for command. +2 Command Points and +1 additional CP per ability level above 1, to any Force he commands. (If in command of an Army, subordinates Corps also receive
this bonus)
It add +2 Command Points and +1 additional CP per ability level above 1
to any force, Corps or Army, the leader commands!
I was looking for something adding "+n Command Points" to a leader when commanding only Armies.
...I will possibly use some AdC to increase Army leaders Command Points.
Posted: Wed Oct 15, 2008 11:06 pm
by Nikel
Yes I know. But the question was how did that ability (or any other) work, they cannot be modded?
Posted: Thu Oct 16, 2008 9:55 am
by jastaV
Nikel wrote:Yes I know. But the question was how did that ability (or any other) work, they cannot be modded?
See this post:
http://www.ageod-forum.com/showthread.php?t=10259
Abilities works as a set of Boxes associated to any Ability family.
By flags, (numbers), you can activate or not any box, triggering a specific action.
Unfortunately you cannot modify Boxes or adding new ones, for now!
Posted: Thu Oct 16, 2008 5:50 pm
by Pocus
As a sign of goodwill, I improved the code (took me not too long, that's why

)
Param4 of ability family CommandAdjust, if set to 1, will prevent the ability from working if the leader is not an army commander. Param5 does the same, but with a test on Corps command.
Enjoy! The 1.05 version of NCP will be released in public beta within a few days now.
Posted: Thu Oct 16, 2008 6:37 pm
by jastaV
Pocus wrote:As a sign of goodwill, I improved the code (took me not too long, that's why

)
Param4 of ability family CommandAdjust, if set to 1, will prevent the ability from working if the leader is not an army commander. Param5 does the same, but with a test on Corps command.
Enjoy! The 1.05 version of NCP will be released in public beta within a few days now.
That's great!
Thank!
BTW, thas's an invite to edit new Abilities!