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Abilities Decoded
Posted: Sat Aug 16, 2008 3:20 pm
by lodilefty
One of the most difficult DB to understand is Abilities, because the use of the Params varies with each Ability "type"...
Attached is my decoding effort.
Corrections welcome
Posted: Sat Aug 16, 2008 3:44 pm
by jastaV
lodilefty wrote:One of the most difficult DB to understand is Abilities, because the use of the Params varies with each Ability "type"...
Attached is my decoding effort.
The light blue ??? boxes are "beyond my ken"...
Corrections welcome
[color="Black"][SIZE="3"]GREAT!!!!!![/size][/color]
In the past days I edited new abilities:
http://www.ageod-forum.com/showpost.php?p=96325&postcount=1
I was just going after existing ones, modding fields.
With your scheme we can go very far-away!!!!
Posted: Sat Aug 16, 2008 6:08 pm
by PhilThib
A very interesting, useful and wonderful effort... thanks
A LOT 
Posted: Sat Aug 16, 2008 11:55 pm
by Stwa
Yes, I think is very interesting too.
So much so, I downloaded a copy.
But this publication still doesn't fix BoA 1.13d. But maybe it can help...
Any plans for a new patch for BoA, Phil, or should we just roll back if we feel the need. I was just wondering what you thought. I know its long in the tooth.
Posted: Mon Aug 18, 2008 12:53 pm
by Pocus
lodilefty wrote:One of the most difficult DB to understand is Abilities, because the use of the Params varies with each Ability "type"...
Attached is my decoding effort.
The light blue ??? boxes are "beyond my ken"...
Corrections welcome
Have you used the additional notes on the NCP abilities file?
Posted: Mon Aug 18, 2008 5:14 pm
by jastaV
Posted: Mon Aug 18, 2008 5:17 pm
by Rafiki
By which you mean that you've added a link there that points here (to avoid any confusion)

Posted: Mon Aug 18, 2008 5:49 pm
by jastaV
Rafiki wrote:By which you mean that you've added a link there that points here (to avoid any confusion)
...the perfect circle!
Posted: Mon Aug 18, 2008 11:03 pm
by lodilefty
Pocus wrote:Have you used the additional notes on the NCP abilities file?
Yes, that's where most of this came from.
The blue ??? are not annotated in NCP, WIA, nor AACW files.
Posted: Tue Aug 19, 2008 8:10 am
by Pocus
blanks filled
Posted: Tue Aug 19, 2008 11:49 am
by lodilefty
Posted: Fri Oct 24, 2008 12:03 pm
by lodilefty
Oh mighty admin personage.
Can this thread be stickied ???
Thank you Sire!

Posted: Fri Oct 24, 2008 1:40 pm
by lodilefty
Updated: see post #1
Posted: Fri Oct 24, 2008 4:55 pm
by jastaV
lodilefty wrote:Updated: see post #1
Thanks a lot: just got it!
A note as regard....
May be you did not add this improvement from Pocus?:
[color="RoyalBlue"]Param4 of ability family CommandAdjust, if set to 1, will prevent the ability from working if the leader is not an army commander. Param5 does the same, but with a test on Corps command.[/color]
Original post at:
http://www.ageod-forum.com/showpost.php?p=107574&postcount=11
Posted: Fri Oct 24, 2008 5:29 pm
by lodilefty
revised attachment in post 1