Modding newbie questions
Posted: Sun Mar 02, 2008 12:18 am
I have done scenario design in HPS games. I've created new units files. I've created oob files, pdt files, etc in Wordpad. I am impressed with how open this game is to modification. I have learned to do things incrementally, so when something fails, you can find the error without too much delay and foot stomping/hair pulling.
What are the best ways to do scenario and oob modifications for BoA incrementally, testing as you go, without affecting the rest of the game?
Of course I'd like to see a fully featured scenario/oob editor, but think I can figure out what's available with some guidance.
What are the best ways to do scenario and oob modifications for BoA incrementally, testing as you go, without affecting the rest of the game?
Of course I'd like to see a fully featured scenario/oob editor, but think I can figure out what's available with some guidance.