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Knoxville

Posted: Mon Feb 04, 2008 7:07 pm
by jeff b
I was looking over the objective cities and I noted that Knoxville is not an objective city. I find this very odd considering how many times Lincoln ordered his Armies to take Knoxville and the determental effect not taking the place had on the careers of more than one Union General.

I also noted that there isn't really much Union sentiment in the areas around Knoxville which doesn't match the historical record.

One easy mod would be to make Knoxville an important objective, this would force both sides to fight for Eastern Tennessee like happened historically.

Posted: Mon Feb 04, 2008 7:16 pm
by runyan99
It should at least be a Strategic city (not the same as an objective), in lieu of some other irrelevant strategic city in the north.

Posted: Mon Feb 04, 2008 11:37 pm
by berto
jeff b wrote:I was looking over the objective cities and I noted that Knoxville is not an objective city. I find this very odd...

You are quite correct. Knoxville should be made a semi-important Union objective, one way or the other.

Posted: Tue Feb 05, 2008 12:12 am
by bigus
In the West 1862 theater scenario I did make it a VP city.
In the Upcoming Kentucky scenario it is a Strategic and objective site.

I do agree with you jeff as lincolns' city was on a strategic rail line that linked the East to the West (or West to East) and should be a major objective.

bigus

Posted: Tue Feb 05, 2008 12:15 am
by Clovis
Done


Image

Knoxville is a VP region too.

Posted: Tue Feb 05, 2008 12:24 am
by jeff b
Great! So how do I incorporate the mod into my games?

Posted: Tue Feb 05, 2008 12:26 am
by Clovis
jeff b wrote:Great! So how do I incorporate the mod into my games?


euh...it's a part of my larger mod...I will do a special file for you in the next days.