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Political Improvements??

Posted: Sun Jun 01, 2008 8:49 pm
by captainmatt
Hey all-

I absolutely think this is the best Civil War Strategic Simulation ever made. There was a game that game out in the early 1990's about the Civil War (can't remember the name of it now), but there was a great political aspect about it and I would love to see it represented here. Part of it already is, with the "seniority" aspect of the generals. However, I's like to propose a "political" improvement to the game.

Obviously, the player gets to represent either Lincoln or Davis. However, what is not represented is the Executive cabinets on both sides. There were cabinet secretaries on both sides that helped and hindered the war effort (kind of like the Generals) ;-)
Ideally, this is what I have in mind-

There are four major cabinet posts- War (Army), Navy (Navy), State (Foreign Government Intervention), and Attorney General (Loyalty). The player is presented with a list of eligible candidates and the state they are from and what their attributes are (on the politics screen or maybe the loyalty screen).

Generals have three ratings, Strategic, Offense, Defense.

Politicians could have three ratings as well, lets say- Diplomacy, Administration, and Loyalty. (0 being the lowest, 10 being highest)

The better the Diplomacy rating, the better the chance for foreign recognition for the South, or vice-versa for the Union.

The better the Administration rating, the better this politician is at running his particular department. As Attorney General, a better administration level might mean that loyalties remain higher for your side in occupied areas. For the Secretary of War, a higher administration level might mean that brigades that are raised become active faster, or that there is a better bonus for calling for Volunteers.

The loyalty rating is kind of obvious. The better the loyalty rating, the more the politician will do what he can to support your wishes and goals. A low loyalty rating for the Secretary of the Navy may result in ships taking longer to build or costing more because the Secretary is lining his pockets as he goes and does not respect the President. For the Secretary of State, a low loyalty rating would effect how foreign governments feel about intervention in the war. For example, Lincoln had made promises to Simon Cameron to make him Secretary of War for his political backing. Cameron had little to no loyalty for Lincoln and was corrupt as well, causing his removal in early 1862.

Also, the state where the politician comes from should be considered. Having trouble with loyalty in Kentucky? Consider appointing a politician from Kentucky to your cabinet to help improve it.

So, for the Union Secretary of War, here are your potential options in 1861-
Simon Cameron, Republican, Pennsylvania- 3-2-0 (Promised position)
William Seward, Republican, New York- 5-4-4
Salmon P. Chase, Republican, Ohio- 3-5-3
Edward Bates, Republican, Missouri- 3-3-2

If Lincoln doesn't appoint Cameron, loyalty in Pennsylvania declines. Not sure what else could be negatively effected, but there should be consequences.

This option becomes available in January of 1862
Edwin M. Stanton, Democrat, Pennsylvania- 4-7-5

Now, for the South. Remember that Davis appointed Robert Toombs as the first Secretary of State because Davis needed support in the deep south (Toombs was a Georgia politician). He left for military service soon after, and was mediocre in the field.

Obviously the position as Secretary of War is important in the South as well. Here are some potential political possibilities in 1861-
Leroy P. Walker, Democrat, Alabama- 3-2-0
Robert Toombs, Democrat, Georgia- 3-3-1
Judah P. Benjamin, Democrat, Louisiana- 5-6-6
Howell Cobb, Democrat, Georgia- 4-2-2

Historically, the position was given to Walker, but he resigned in September of 1861 and Davis appointed Benjamin to the position.

Anyway, do you guys like this idea (I know it might be hard to code) or am I the out in left field here??

-- Captain Matt

Posted: Sun Jun 01, 2008 11:52 pm
by Old Peter
Sounds like a great idea! It would add political layers to the game, while not adding a whole lot of complexity.

Perhaps it would be used in Vainglory of Nations, as well? :siffle: :niark:

Old Peter

Posted: Mon Jun 02, 2008 7:49 am
by GShock
This idea would likely add a new layer in the game giving more historicity and depth. I like it :)

It's possible however not only to alter the loyalty but also the revenues in s/ws/c/$ so i think there are many possibilities on what the secretaries could affect.

Posted: Mon Jun 02, 2008 9:44 pm
by Brochgale
Interesting post. How would you really rate the politicians though - look at the debates we have had over the ratings for Generals.

Posted: Tue Jun 03, 2008 1:17 pm
by Pocus
The name of the old game was No Greater Glory perhaps? We know of it :)

This new dimension has been considered, but given our schedule, we focused on the military matters almost exclusively (that's why also industrialization is a rather simple process). Now, for an AACW2 (which is not planned for now), why not adding in this direction. But sometime adding is not the best thing to do in a game, you have to remove also ;)

Posted: Tue Jun 03, 2008 2:47 pm
by Jabberwock
This would make a great addition to AACW2. It is definitely a feature that I was looking for and missing when I started playing this game. It could replace, say, the current loyalty options?

Ratings for Politicians

Posted: Tue Jun 03, 2008 7:42 pm
by captainmatt
Yes, yes, No Greater Glory...great game for the time it came out.

I think we just have to take a good look at history and then assign political numbers. I know there have been great debates over Generals ratings, but I don't think you will get as big a debate as you had over the Generals.

I would be willing to try to work on a database of Civil War Ear politicians if I know it would be put to good use. (I work at a Civil War Museum so I have some behind the scenes access to some cool stuff).

You have screens now that say "Secretary of War" and "Secretary of the Treasury", all I'm suggesting is adding one more dimension to the already existing format.

- Capt. Matt

Posted: Tue Jun 03, 2008 8:01 pm
by Gray_Lensman
deleted

Other War of Northern Aggresion Game

Posted: Tue Jun 03, 2008 10:02 pm
by boboneilltexas
Impression put out "The Blue and the Gray" and Civil War And Civil War 2 butit's been so long since I played them but I remember playing a game that allowed you to chose people for different offices. I have CDs for the first and third of those games but they are windows 95 games.