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news reports

Posted: Mon Dec 17, 2007 7:37 pm
by gwgardner
It would add historical flavor to the game and be reasonable if each side could get new reports from the other, for example when one side or the other calls a draft, issues bonds, whatever.

Posted: Mon Dec 17, 2007 11:06 pm
by PhilThib
This is a valid and interesting suggestion...we shall study it :coeurs:

Posted: Tue Dec 18, 2007 10:23 am
by GShock
I played a PBEM where the USA used their political option to influence the british and i was notified. :)
I'd love to have removed all log-historical messages having no tie with the game i'm playing or...else...perhaps written in some other color, to differentiate from the real game messages on important events. After all the Charleston Mercury is basically all text and hundreds of messages could be built by the community (i.e. capture of a city, defeat/victory in an important battle, etc) all responding to the events of the game in course. ;)

Posted: Tue Dec 18, 2007 9:28 pm
by RELee
gwgardner wrote:It would add historical flavor to the game and be reasonable if each side could get new reports from the other, for example when one side or the other calls a draft, issues bonds, whatever.


Pure genius, if you ask me.