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Save Game Enhancement

Posted: Sun Apr 23, 2006 9:16 am
by Stoneage
Unless I am doing something wrong, there appears to be a bit of a design problem with the save game function. For example lets say I want to save a game position where I am doing really well, I select ctrl-save and call it goodgame. After a few more turns I realise thing aren't going the way I want and I reload goodgame only to find it has been automatically overritten with the start of the current month. At the moment in order to make a save game I am having to save twice, once as goodgame, then as monthyearxxxx, this means monthyearxxxx is overwritten and goodgame can be reloaded as required.

Posted: Sun Apr 23, 2006 1:34 pm
by Le Ricain
Stoneage wrote:Unless I am doing something wrong, there appears to be a bit of a design problem with the save game function. For example lets say I want to save a game position where I am doing really well, I select ctrl-save and call it goodgame. After a few more turns I realise thing aren't going the way I want and I reload goodgame only to find it has been automatically overritten with the start of the current month. At the moment in order to make a save game I am having to save twice, once as goodgame, then as monthyearxxxx, this means monthyearxxxx is overwritten and goodgame can be reloaded as required.


Stoneage,

What you are saying is correct. However, you only have to do the double save once. Thereafter, you only have to ctrl-save once as the previously saved game is frozen.

Posted: Sun Apr 23, 2006 2:49 pm
by Pocus
This is the old name which is set aside, not the new one. So if you are playing "mygame" and make a save as into a "newgame", you continue with newgame and mygame is your backup.

Newgame is always overwritten from turn to turn, the engine is done like that (games like Stars and Dominions function like this).

Posted: Mon Apr 24, 2006 3:27 pm
by Frank E
Pocus wrote:Newgame is always overwritten from turn to turn, the engine is done like that (games like Stars and Dominions function like this).


*cough* :p