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F & I Observations and French AI behaivior
Posted: Sun May 20, 2007 11:44 pm
by lightsfantastic
Have played a couple of F & I Grand Campaigns with 1.12 and have not seen Crown Point built. The French were in control of the area through 1759, but no Fort.
Also have seen too much French activity with regulars, militia, troops Marine, in the winter instead of entering winter quarters. With their limited manpower, shouldn't they be conserving their strength for the campaign season?
As the British it is too easy to take Ft. Duquesne in the 1755 Campaign in the first year as the French AI sends out it's Indians and irregulars to raid instead of protecting the fort. I know that if Braddock had not split up his forces in real life he most likely would have taken the fort, but I can split his command down to two regiments and still take out the token force the French AI leave there as garrison.
Posted: Mon May 21, 2007 4:43 am
by Jagger
In my latest Montcalm PBEM game, the Fort Carillon garrison showed up on location and locked but the Fort was not there. The Fort never did show.
Posted: Mon May 21, 2007 6:46 am
by PhilThib
Strange, the garrison should show up with the fort in November 1756 (noth at the same time and place)...could you send us a save of your game at
support@ageod.com
Posted: Mon May 21, 2007 10:09 am
by PhilThib
Got the save, but unfortunately it is way too late (1760), so I could not find what happen...
I'll do a check myself and inform you, but I would advise you to re-run the game once more till end of 1756 and send me the save if it happens again...
Posted: Wed May 23, 2007 4:53 am
by lightsfantastic
Ok Game is at November 1756, I am the French. Garrison arrives 'In the Port'
Save zipped below.
Posted: Sat May 26, 2007 2:09 am
by lightsfantastic
Any idea what is happening with Ft Carillion?
Pat

Posted: Sat May 26, 2007 6:43 am
by Pocus
Hi,
We got your save but still not no time to check it. This will be done rest assured.
Posted: Sat May 26, 2007 9:15 am
by lightsfantastic
Is there anyway I can add it?
I pulled this from my latest 1755 Campaign.hst File
Crown Point and Ft. St. Frederic.
Code: Select all
UID = 253
Control = 100
Supply = 1
WasBesieged = 0
{StrucList}
0
{Structure}
1000076
0
1
0
1000001
0
0
0
0
0
Port
{/Structure}
{/StrucList}
{Populations}
{/Populations}
{/Region}
{Region}
UID = 254
Control = 100
Supply = 6
WasBesieged = 0
{StrucList}
0
{Structure}
1000646
1
1
0
1000001
0
0
0
0
0
Fort St Frédéric
{/Structure}
{/StrucList}
{Populations}
{/Populations}
{/Region}
{Region}
And Fort William Henry which appears at the same time
Code: Select all
{Region}
UID = 252
Control = 100
Supply = 6
WasBesieged = 0
{StrucList}
0
{Structure}
1001494
1
1
0
1000002
0
0
0
0
0
Fort William Henry
{/Structure}
{/StrucList}
{Populations}
{/Populations}
{/Region}
And from the 1755 Campaign.sct File
Events about Ft. Carillion
Code: Select all
SelectFaction = $FRA
SelectRegion = $Crown Point
StartEvent = evt_nam_FortCarillonWarning|1|2|evt_txt_FortCarillonWarning|Event-img2_Fort3.bmp|$Crown Point|NULL
Conditions
FixedDate = 1756/07/01
EndEvent
SelectFaction = $FRA
StartEvent = evt_nam_FortCarillon|1|1|NULL|NULL|NULL|NULL
Conditions
NotEnemy = $Crown Point
FixedDate = 1756/10/01
Actions
CreateStruc
SetType = $Fort
SetLevel = 1
SetName = Fort Carillon
Apply
SelectFaction = $FRA
SelectRegion = $Crown Point
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 1
FixType = 999
SetName = Garnison de Fort Carillon
Apply
CreateUnit
SetType = $uni_FRA_Gar1
SetName = Garnison de Fort Carillon
Apply
CreateUnit
SetType = $uni_FRA_Sup1
SetName = Ravitaillement #7
Apply
EndEvent
SelectFaction = $FRA
SelectRegion = $Winooski
StartEvent = evt_nam_FortCarillonFail|1|2|evt_txt_FortCarillonFail|Event-img2_Fort3.bmp|$Winooski|NULL
Conditions
EvalEvent = evt_nam_FortCarillon;=;0
FixedDate = 1756/10/01
Actions
CreateUnit
SetType = $uni_FRA_Gar1
SetName = Garnison de Fort Carillon
Apply
CreateUnit
SetType = $uni_FRA_Sup1
SetName = Ravitaillement #8
Apply
EndEvent