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Bombardment Broken?
Posted: Thu Sep 14, 2006 7:25 pm
by Hobbes
Bombardment of a besiged port no longer seems to work. I have range 5 ships in aggressive posture set to bombard but nothing happens. Their ammo remains full. I have half noticed this over the past month and decided to test it. Not seen a bombardment work for a while - since last patch (1.09c)?
Cheers, Chris
Posted: Fri Sep 15, 2006 2:56 am
by Queeg
Same observation here. In my FIW campaign (1.09c), I have range 5 ships in aggresive posture, supporting troops landing or besieging an enemy fort. I click the bombard button, the little bombard "chit" appears over my fleet -- but after that, as far as I can tell, nothing happens. No change in the ammo level of the fleet and no apparent damage to the fort or its units. How exactly is bombardment supposed to work?
Posted: Fri Sep 15, 2006 7:58 am
by Pocus
there is indeed a problem, with an overzealous test. I will upload a quick fix very soon. Sorry for the inconvenience.
Posted: Wed Sep 20, 2006 2:34 am
by Queeg
Any ETA on the hot fix? My ships have their guns loaded and primed - just waiting on the word to fire.

Posted: Wed Sep 20, 2006 3:32 am
by Sol Invictus
Yes, my Revolution awaits!

leure:
Posted: Wed Sep 20, 2006 6:40 am
by Pocus
it is ready since several days but some betas reports that bombardment is still broken whereas it works on my side ** scratching head **
Perhaps this can be caused because I have only sent the executable and not a whole patch, but its strange. We will make more tests today anyway. Sorry for the delay.
Posted: Wed Sep 20, 2006 2:11 pm
by Queeg
As always, thanks for your quick response.
Posted: Thu Sep 21, 2006 9:20 am
by Pocus
a new quickfix have been uploaded for the betas. If you want it asap, just mail me at [email="support@ageod.com"]support@ageod.com[/email] (or any other player

).
Posted: Thu Sep 21, 2006 6:09 pm
by Korrigan
Should not be long now...

Posted: Thu Sep 21, 2006 6:50 pm
by Pocus
Here is the fix, I will post a all-inclusive patch within some days for all users:
http://ageoddl.telechargement.fr/BoA109d-quickfix.zip This is only BOA.exe, that should replace the main executable by overwriting it. You need 1.09c installed before doing that.
a) fix bombardment bug
b) coastal artillery are eligible for fort building
c) Passive irregulars (eg indians etc.) don't pillage anymore.
d) Battles on frozen rivers don't have a wind gauge indicator
Posted: Fri Sep 22, 2006 12:38 am
by Queeg
Thanks
Posted: Fri Sep 22, 2006 2:13 pm
by Gresbeck
Will it work with previous saved files?
Posted: Fri Sep 22, 2006 3:24 pm
by Pocus
definitively yes
Posted: Fri Sep 22, 2006 7:27 pm
by Ayeshteni
merci beaucoup
Ayeshteni
Posted: Fri Sep 22, 2006 11:06 pm
by Sol Invictus
Your the best Pocus.

Posted: Fri Sep 22, 2006 11:09 pm
by Queeg
I get a critical error with the hotfix as follows: Playing as France in any of the FIW campaigns (I tried them all), I get a critical error whenever I try to load any leader in Quebec onto a ship. I've only seen it in Quebec and only with leaders. I can load non-leader units in Quebec just fine.
It happens with any ship unit in Quebec. I moved the Montreal flotilla to Quebec and vice versa - and I can load leaders onto the Quebec flotilla in Montreal, but not leaders onto the Montreal flotilla in Quebec.
It also happens with any leader, but only in Quebec. I can move a leader from Quebec to another location and load him just fine, even on the Quebec flotilla if it's there. But if I move a leader from somewhere else to Quebec, they can't then load on any ship there.
So the problem definitely seems to be in the Quebec location, not in the units themselves.
It's definitely unique to the hotfix, because I reinstalled 1.09c and the problem disappeared. Downloaded the hotfix again and reinstalled it, and the probem reappeared.
So hotfix, leaders, Quebec - that's the problem.
Posted: Sat Sep 23, 2006 6:24 pm
by Pocus
ok I will check that this evening (instead of trying the SE5 demo

). It has to do with the code on how units move, I cleaned it a bit... well too much it seems.
Posted: Sat Sep 23, 2006 7:45 pm
by Pocus
Hi again,
Can you try this one:
http://ageoddl.telechargement.fr/BoA109e-quickfix.zip It fixes the problem you report on Quebec. Tell me if you experience new problems around loading/unloading units, this is a tricky part.
I will try it too
Posted: Sat Sep 23, 2006 10:28 pm
by Brett
I just happen to be in the middle of a game too, playing the F&I Campagin as the French. So, I will try it out as well.
Posted: Sun Sep 24, 2006 5:04 am
by Queeg
Tried the latest hotfix tonight and can confirm that the Quebec problem is fixed. No other glitches that I can see. Excellent job!
Posted: Mon Sep 25, 2006 9:22 am
by Pocus
thanks, keep us posted if something goes wrong, you never know with the French

Posted: Thu Sep 28, 2006 12:22 am
by tombo
Hi Pocus,
New to the forum, though I had the game for a couple of months now. Lov it.
I've tried to apply this bombardment patch, but it won't install. Once I extract, it asks for serial number. I insert, but only ask again. I never had any problem before with the updates. Is there another way to fix.
Posted: Thu Sep 28, 2006 7:32 am
by Pocus
Hello,
This is a quickfix, meaning you have to sweat a bit to install it
The archive (ZIP) can only work on 1.09d. It contains the main executable, BOA.exe
You have to find the previous one, generally c:\program files\birth of america\boa.exe
put the old one aside (keep it in case of...) and replace it with the one of the archive. It should works.
Posted: Thu Sep 28, 2006 5:54 pm
by Generalisimo
[quote="Pocus"]Hello,
This is a quickfix, meaning you have to sweat a bit to install it ]
I tried to download the 1.09D and it didn't work... so, I only have the the 1.09C and now the new 1.09E quickfix... it is safe to install it?
Posted: Fri Sep 29, 2006 6:03 am
by Pocus
yes, 1.09d has been removed.
1.09e can apply on any 1.09, but not on 1.08. You have first to get to 1.09 with the full patch in this case.
Posted: Fri Sep 29, 2006 12:41 pm
by Generalisimo
Pocus wrote:yes, 1.09d has been removed.
1.09e can apply on any 1.09, but not on 1.08. You have first to get to 1.09 with the full patch in this case.
Ok. Trying that later today.
