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Revolts in garrisoned cities
Posted: Sat Feb 07, 2009 11:05 pm
by Heldenkaiser
Having played BoA for quite a while now, I was under the impression that garrisoning a city (in the ARW) was a guarantee against an uprising. However, last turn, for the first time I believe, I have seen a revolt in two cities that were garrisoned with regulars which were simply thrown out in the course of events. Am I seeing things? Or was I imagining things before, in thinking that a garrison would prevent an uprising?
Thanks!
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Posted: Tue Feb 10, 2009 12:18 pm
by Heldenkaiser
Hm, anybody?
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Posted: Tue Feb 10, 2009 12:28 pm
by PhilThib
When and where ? A save would be interesting.. We have to see if the 'Minutemen' rule works efficiently or not, or if this is event-related maybe
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Posted: Tue Feb 10, 2009 12:55 pm
by Heldenkaiser
February 1778, in Peekskill and in Providence. I will post a file (.trn?) when I get home.
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Posted: Tue Feb 10, 2009 12:59 pm
by lodilefty
We will need trn, hst and ord files for that turn, plus Backup1 and Backup2 sub folders...
Posted: Tue Feb 10, 2009 2:31 pm
by Heldenkaiser
All right, I will post those, thx.
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Posted: Tue Feb 10, 2009 7:24 pm
by Heldenkaiser
I believe these are all the files you asked for. Thanks for any insights you can provide.
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Posted: Tue Feb 10, 2009 10:59 pm
by lodilefty
I confirm that Minutemen are appearing in regions that have British presence.
The regions still had loyalty in favor of the AME side [all cases greater than 94% in fact], so this may be OK?
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Posted: Wed Feb 11, 2009 3:07 pm
by Heldenkaiser
But then just what is the point of garrisoning a city, other than ensuring against revolt?
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Posted: Wed Feb 11, 2009 3:24 pm
by lodilefty
Good point.
There is a request in for further information, but since BoA is 'legacy', it may be a while to get an answer.....
Posted: Thu Feb 26, 2009 8:40 pm
by Heldenkaiser
Any idea how long a while might be?
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Posted: Mon Mar 02, 2009 8:38 pm
by orca
Heldenkaiser wrote:But then just what is the point of garrisoning a city, other than ensuring against revolt?
The obvious reason is to increase loyalty so that you'll be immune from revolts in the future.
Perhaps more importantly is stopping/reducing the American levies. If you don't garrison every strategic city in a region the Americans can still levy troops in that region.
I think revolts in cities with very low loyalty are fine.
Posted: Tue Mar 10, 2009 5:15 am
by JackoWords
During the course of my games I have seen this as well, as one unit of American Militiamen sometimes toss over a thousand British regulars out on their rears. I noticed that it only occurs, however, when I set the British to 'Passive'.
Posted: Tue Mar 10, 2009 1:11 pm
by Heldenkaiser
JackoWords wrote:During the course of my games I have seen this as well, as one unit of American Militiamen sometimes toss over a thousand British regulars out on their rears. I noticed that it only occurs, however, when I set the British to 'Passive'.
Excellent point. Yes, my units probably were on passive, as they were to recover losses. And yes, it makes some sense that a "passive" unit would yield the city to the rebels rather than fight them ...
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