pantsukki
Brigadier General
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Joined: Mon Aug 20, 2012 8:38 pm

Rebel alignment

Wed Aug 01, 2018 8:52 am

What factors affect rebel alignment in the off-map boxes? It starts to increase automatically quite early in the war, blockades/lack of merchants can increase it and also certain events. The manual claims that also the loss of certain locations can increase it, is this true?

Bargus
Conscript
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Joined: Tue Jun 26, 2018 5:21 pm

Re: Rebel alignment

Thu Aug 02, 2018 12:52 pm

To piggy-back off this, I have 2 questions: 1) aside from forcing a surrender/armistice, does rebel alignment have any other effects? Like, hampering revenue, troop quality, etc.? And 2) is it true that computer controlled UK will never surrender due to high rebel alignment?


Thanks!

epaminondas
Major
Posts: 234
Joined: Thu Feb 08, 2007 9:35 pm

Re: Rebel alignment

Sun Aug 05, 2018 2:11 am

Bargus wrote:To piggy-back off this, I have 2 questions: 1) aside from forcing a surrender/armistice, does rebel alignment have any other effects? Like, hampering revenue, troop quality, etc.? And 2) is it true that computer controlled UK will never surrender due to high rebel alignment?


Again, I can't say for sure but on your first question Bargo, I've never seen anything indicating that rebel alignment has anything other than a zero-sum effect. On your second, there's an inference from the text accompanying the Revolution Icon (p.144) that appears to exempt Britain from revolutionary surrender.

pantsukki
Brigadier General
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Joined: Mon Aug 20, 2012 8:38 pm

Re: Rebel alignment

Mon Aug 13, 2018 6:47 pm

So no one has experienced an increase of rebel alignment due to the loss of important provinces?

Just wondering what ways I have to, ahem, facilitate the Russian revolution :siffle:

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Durk
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Location: Wyoming

Re: Rebel alignment

Mon Aug 13, 2018 10:26 pm

I am not the best person for explaining the technical side of this game, but some thoughts and observations. Revolution in primarily triggered by low National Morale. At first the army rebels, locking many/most units every other turn. Then when NM reaches 0, your government is no more.

Rebellion is a similar kind of a calculus. Taking Objective cities makes your population happier, as does winning conflicts. Conversely, losing and Objective city raises your off-map rebels. Rebels function much as do enemy forces with regard to loyalty. 51% or higher loyalty the player should not have any adverse consequence. Once loyalty drops below 50% the region is not as productive, moment and supply are impacted if the loyalty drops too far.

The only real way you can hasten the Russian Revolution is the use of some cards and winning battles.

epaminondas
Major
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Joined: Thu Feb 08, 2007 9:35 pm

Re: Rebel alignment

Tue Aug 14, 2018 12:20 am

Durk wrote:Rebels function much as do enemy forces with regard to loyalty. 51% or higher loyalty the player should not have any adverse consequence. Once loyalty drops below 50% the region is not as productive, moment and supply are impacted if the loyalty drops too far.


Aha! Makes sense - good to know Durko. It seems to me that there's a confusion over terms operating here and it would be helpful to know which affects which. As I read it, the notion of "rebels" is just a device used to explain the effects of loyalty loss. But "loyalty" in turn is only a device used to register the effects of national morale. If that's indeed the case then it's simply national morale that we need to focus on, with both rebels and loyalty only there to provide colour.

If that's true then the answer to pants' original question would be "yes", the loss or gain of some locations does indeed affect morale - as displayed in the battle notes. It's difficult to separate this effect from the usually accompanying battle effect, but I suspect Kovno might be a case in point.

epaminondas
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Re: Rebel alignment

Tue Aug 14, 2018 1:34 pm

Just following on from the last point, there's a line in the situation reports that notes that "our citizens are pleased" or something to that effect. I'm thinking that this is a marker for a critical location loyalty bonus.

pantsukki
Brigadier General
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Re: Rebel alignment

Tue Aug 14, 2018 6:22 pm

epaminondas wrote:Just following on from the last point, there's a line in the situation reports that notes that "our citizens are pleased" or something to that effect. I'm thinking that this is a marker for a critical location loyalty bonus.


I think those messages only affect EP's?

pantsukki
Brigadier General
Posts: 428
Joined: Mon Aug 20, 2012 8:38 pm

Re: Rebel alignment

Tue Aug 14, 2018 6:23 pm

Durk wrote:I am not the best person for explaining the technical side of this game, but some thoughts and observations. Revolution in primarily triggered by low National Morale. At first the army rebels, locking many/most units every other turn. Then when NM reaches 0, your government is no more.

Rebellion is a similar kind of a calculus. Taking Objective cities makes your population happier, as does winning conflicts. Conversely, losing and Objective city raises your off-map rebels. Rebels function much as do enemy forces with regard to loyalty. 51% or higher loyalty the player should not have any adverse consequence. Once loyalty drops below 50% the region is not as productive, moment and supply are impacted if the loyalty drops too far.

The only real way you can hasten the Russian Revolution is the use of some cards and winning battles.


Cheers!

But isn't the revolution event related to the off-map rebel alignment? The chances of the event increase as the rebel alignment increases?

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