Evren wrote:I'm just trying to express my opinions about this specific feature of the game. I find it a real good and strong side of the game.
Hobbes wrote:I certainly don’t think I should have to face the same enemy Corps multiple times in different regions in this situation.
Cheers, Chris
Pocus wrote:Limiting a given corps to intervene at most one per day would be normal, even if the case spoken about is in my opinion rather theorical, but let's stay safe.
Also incurring an additional cohesion loss each time you march (thus lowering the chances to march a second time, as a nice side-effect) can also be added I think.
Going further and you are adding mechanisms which are certainly fit for a PBEM game, but which would hamper the poor AI I think.
Pocus wrote:Insurances must be taken that (1) no real abuse can be done to the system and (2) that there is a strong possibility of support, to favor defense, which is our aim, as the player can't interact during the 15 days of a turn.
Limiting a given corps to intervene at most one per day would be normal, even if the case spoken about is in my opinion rather theorical, but let's stay safe.
Also incurring an additional cohesion loss each time you march (thus lowering the chances to march a second time, as a nice side-effect) can also be added I think.
Going further and you are adding mechanisms which are certainly fit for a PBEM game, but which would hamper the poor AI I think.
Clovis wrote:2 questions:
-what about several days battles? Are the system considering there are 2 battles (and so 2 virtual marches for corps marching to the guns) or only one processing on the next day?
- Is army HQ excluded from the new rules? I guess it would be necessary to give players incentive to form into them artillery reserves...
soloswolf wrote:Is there any way to drop the cohesion loss to 1pt/day, but have the divisions in the responding corps arrive one at a time? There are countless examples of reinforcements being thrown in as they reach the field, and naturally everyone would not arrive at once.
I don't know if that is possible within the code though.
Clovis wrote:2 questions:
-what about several days battles? Are the system considering there are 2 battles (and so 2 virtual marches for corps marching to the guns) or only one processing on the next day?
- Is army HQ excluded from the new rules? I guess it would be necessary to give players incentive to form into them artillery reserves...
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