http://www.ageod.com/products/789/details/Field.of.Glory.Empires wrote:And, if you want even more direct control, Field of Glory: Empires lets you export and load your battles into Field of Glory II and then load the results back into Field of Glory: Empires!
Searry wrote:Can you ignore the tactical layer completely to just enjoy PBEM normally?
Tamas wrote:Searry wrote:Can you ignore the tactical layer completely to just enjoy PBEM normally?
I am not sure what exactly you mean by "tactical layer" Empire's or FOG2 so I'll answer both, kind of.
Empires is entirely playable without FOG2. The very basis of the whole design is that fact - FOG2 integration is an extra option on top of an entirely separate game.
Now if you mean skipping Empire's own battle resolution for PBEM: since you do not directly control the units in an Empires battle, but rather see a replay of how things unfolded (just like in previous AGEOD games) it doesn't interfere with PBEM - when you watch the replay of the turn in your multiplayer game, you can freely watch how the battle unfolded (or skip entirely) as you wish.
Tamas wrote:
Empires is entirely playable without FOG2. The very basis of the whole design is that fact - FOG2 integration is an extra option on top of an entirely separate game.
Tamas wrote:
Empires is entirely playable without FOG2. The very basis of the whole design is that fact - FOG2 integration is an extra option on top of an entirely separate game.
Now if you mean skipping Empire's own battle resolution for PBEM: since you do not directly control the units in an Empires battle, but rather see a replay of how things unfolded (just like in previous AGEOD games) it doesn't interfere with PBEM - when you watch the replay of the turn in your multiplayer game, you can freely watch how the battle unfolded (or skip entirely) as you wish.
DrPostman wrote:Will you need to own FOG2 in order to enjoy that battle feature, or will it be
included as a part of Empires? Probably a stupid question, but I wasn't sure.
I was imagining FOG:Empires as an adjunct to an established game.
Tamas wrote:To use the FOG2 battles you need to own FOG2. As I said above, Empires is a complete game on its own. Integration with FOG2 is an optional feature. Pretty cool, we believe, but optional.
loki100 wrote: you can watch it (very helpful when you are, opt just to view the result (who won, which units dead/damaged)
ajarnlance wrote:The Empires battle system is more informative and more transparent than previous games. I really like it. It forces you to take into consideration factors like army mix (skirmishers/infantry/cavalry), terrain, unit quality and also the generals' stats and abilities. It beats the Paradox battle system and is superior to Total War's auto resolve. Empires is one of the best strategy games I have ever played (Beta tester).
[/quote]SMikh wrote:
Thank you, ajarnlance!
Cool! The work of combat mechanics becomes clearer! Can't wait for this release!
ajarnlance wrote:This game truly is a work of genius Pocus. The concept of balancing culture and decadence, along with the different government types is unique among strategy games that I have played. It works both in terms of historical authenticity and as a very intriguing game mechanic.
Tamas wrote:DrPostman wrote:Will you need to own FOG2 in order to enjoy that battle feature, or will it be
included as a part of Empires? Probably a stupid question, but I wasn't sure.
I was imagining FOG:Empires as an adjunct to an established game.
To use the FOG2 battles you need to own FOG2. As I said above, Empires is a complete game on its own. Integration with FOG2 is an optional feature. Pretty cool, we believe, but optional.
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