veji1 wrote:...
This is ridiculous. I don't want to be rude but what on earth did the beta testers do ??? The PRessburg / Tilsit sequences are the vary basis of the game, they take place in the first 15% of the game, end to see them botched to such extent is mind boggling... units teleported left and right, unexplained delays before provinces are transfered, etc.. This is just fantastically annoying.
veji1 wrote:So I have played more than 90 turns in a GC, this is a big game, you put lots of hours into playing it, you don't want to keep restarting a GC right ? So I got the Duchy of Warsaw event and my troops are teleported away before being allowed back in. Makes no sense whatsoever but at least nothing catastrophic. Now I conquer Konigsberg with Suchet's Corps (5th corps) and it allows me to start the Tilsit sequence. And what happens when Tilsit happens ? All corps in Prussia are thrown away, I even end up with Marmont's corps on a danish island in the Baltic.. But SUchet gets destroyed...
This is ridiculous. I don't want to be rude but what on earth did the beta testers do ??? The PRessburg / Tilsit sequences are the vary basis of the game, they take place in the first 15% of the game, end to see them botched to such extent is mind boggling... units teleported left and right, unexplained delays before provinces are transfered, etc.. This is just fantastically annoying.
veji1 wrote: I am even more upset that most of the exchanges on which solutions could be found are with fellow players like Vicberg rather than with the devs. There should alread have been 20 or more posts by Pocus or Philthib on the battle casualties thread. Where are they ? Nowhere to be seen. There might be very good reasons but it's frustrating.
vicberg wrote:I can't speak for the lack of response. They have a lot of committed people answering questions and helping identify potential problems for them. I'd expect a bit more from them, but for all we know, they might be hard at work fixing things and don't want to take time to post on the forum.
JacquesDeLalaing wrote:So I would see my relationship to ageod more as a relationship of hobby and similar interest (and the price is ridicolous compared to what I personally get out of the games) rather than a consumer-realtionship. In a grognards' world, there are no alternatives. Just a common goal and interest.
fred zeppelin wrote:AGEOD has been banking on that relationship for years. (I've been one who buys their games mostly to support them.) But I question whether they can survive as a business catering only to a few dozen diehards who will forgive them almost anything. At some point, they have to step up and deliver a product that justifies the price they are charging. And ignoring the folks here who are trying to help them certainly isn't a step in the right direction.
vicberg wrote:I understand the frustration, but again, we don't know what's going on behind the scenes.
lukasberger wrote:How do you have any idea how many people actually buy their games and whether that number is rising or falling?
fred zeppelin wrote:Perhaps there's a growing horde of silent AGEOD customers out there happily playing away ignoring crashes, patches with faulty install paths, endless turn times, aimlessly wandering units, events that don't fire, disappearing corps and crazy-ridiculous combat results. Maybe. But I seriously doubt it.
lukasberger wrote:Actually so far as that goes, I posted some leader pic mods when the game was first released and I believe that some of them have been downloaded over 600 times now.
JacquesDeLalaing wrote:Well, I don't speak for the devs and I have no deeper relationship to them at all - I'm just another forum user. This is just my opinion: we're in a niche of a niche of a niche and I think that the ageod fan-crowd is very small. I assume you can count the people who have a basic understanding of all the aspects of the engine on two hands. I'm glad that AGEOD even exists. There is no alternative and it's unlikely that there will be any alternative any time soon. For most of the "obscure" (from an anglo-american point of view) conflicts that are covered by ageods titles, there exist no games (of a serious, historically inspired approach). And in the few cases in which there are alternatives (Napoleon is obviously one of them) there are hardly any games out there that offer the operational scale (although I'm sad that they're not making more of it, going smaller rather than larger) or that can compare to the depth of ageod's engine. The engine itself is wonderfull (okay, there is a bug, but still) and in my eyes very flexible. But I think that it could be used better on a slightly different scale (that's why I'm trying to come up with my own mod).
So I would see my relationship to ageod more as a relationship of hobby and similar interest (and the price is ridicolous compared to what I personally get out of the games) rather than a consumer-realtionship. In a grognards' world, there are no alternatives. Just a common goal and interest. I understand if people approach the whole thing more from a consumer-perspective though, even if it makes me a bit sad. If you're into it and understand the potential of the engine, you'll stay and help to improve things. If you're just fed up with bugs and were expect a very stable (I don't dare to say perfect ) "product" then you're entitled to be angry and might or might not come back in a few weeks or months until most of it is fixed.
Sirlion wrote:Dude. Let me get this straight: I paid 40 Euro for this stuff. Yes, this "stuff", at this point I cant call it any other way. This pile of unfinished code. Today I tried to play a GC as France and crashed at turn 20 and tried to stay positive anyway. Played again on a smaller scale, Austrian side. Crashed, cards ovelapping onto each other, titles missing. Okay, enough I said, I'll be patient yet again. But comments like these, just make me so angry I cant even begin to describe it. I dont care if we are a niche of a niche, and if you may or may not be the devs' best bud. This is not acceptable. This is a customer-developer relationship and we use real money to "play" this mess of a pseudo-game. I can be a fan of the company, I can be a fan of the era, I can be understanding. The fact remains. This is a mess and I, as many here, paid to be a betatester. No. Pressure or not, this is not how you do it. Even if they are the last and only one that produce games of this depth, I cannot let them do whatever they please just because of it. I dont expect a "very stable" game, I expect to be able to play it.
JacquesDeLalaing wrote:As I've said I understand why people might be angry. No need to get personal. I'm not your dude and by no means the devs best bud. Still I have my own opinion and you have yours. I would prefer too if everyone was happy with WON.
Taillebois wrote:Have you played all the short scenarios all the way through from each side?
vicberg wrote:Go to the tilsitsigned event (PRU Peaces.sct, I believe) and add under the ACTIONS
SelectFaction = 'PRU'
SettleWhitePeace = ALL
Rerun turn. Your problem will go away.
veji1 wrote:Tried this, just added and it did'nt work. Should I maybe put that before the french action :
SelectFaction = FRA
SelectFaction = FRA
SettleWhitePeace = PRU
Or maybe just suppress the french action as the prussian action (peace with everybody) will just cover it ?
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