seathom wrote:...
The DLC's are worth buying but not necessary until after you decide on how you like the game. If you are like me, I want the challenge of the original 1850 GC to learn all the in's and out's of the game. Once you like it, I definitely agree that the 1880 GC is a good buy and then you would probably want to buy all the DLC's to either add more content to your game, be able to play shorter games and/or support a great company like AGEOD.
I believe the game came out in 2011 and it is still going strong for several reasons. 1) The devotion of the developers and testers to this game to improve it and to help satisfy the wishes of their very devoted customers (hello other companies, are you listening????) 2) The devotion of the customers to this game. It is a bit of a tough nut to crack (I HIGHLY recommend reading Loki's AAR on Sardinia-Piedmont, it should probably be an addendum in the manual because it will unlock the mysteries that stump first time players - especially the economic aspects of the game, which are daunting, but once learned, easy and fun). The game is still going very strong and word is that once the current two projects are completed, more time can be spent on improving the game with a gold version or PON2. This game is not going away.
See above paragraph on my opinion of Loki!
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I'd agree that PoN is truely addictive. I suspect the next patch will end the official development of the game and Pocus has indicated he'll look at adapting some of the speed optimisation from ACW2/EAW.
Some of the scenarios are good. I'd strongly suggest the Boer War (which comes with the base game) as it will give you an insight into how PoN models asymetric warfare ... this is the core of the colonial game as regular European armies struggle in poor terrain when they have to lug around supply wagons etc.
Of the ones to buy, I'd agree about the 1880 scenario. I think the 1850 start is better as the nations are less developed so you can get an overview a bit easier. But 1880 Europe has gone through the national unifications and its downhill to WW1. Also 1850 creates a bit more space for one of the historically less successful powers to grab a seat at the top table. The Franco-Prussian war is good fun too ... its unbalanced but France is hard to finish off if you are Prussia and it'll teach you a lot about army management, sieges and so on.
For a first game (even if you don't take it that far), I'd think of something like Prussia or S-P. France is good in lots of ways but you have some pretty tricky hard wired domestic dissent to deal with till the fall of the Second Empire. US is good if you fancy being left alone but again up to the civil war you face some inbuilt domestic unrest which can be tricky to deal with. Russia is vast, Ottomans are complex and Japan is fun but till the 1880s you are really hamstrung in what you can do.