IronDuke
Conscript
Posts: 9
Joined: Wed Jul 09, 2014 6:18 am

Steep Learning Curve

Wed Jul 09, 2014 7:11 am

So I just got the game about a week back, the civil war one. Have played the Marius/Sulla scenario twice now. Once as Marius & one as Sulla.

Marius first, ended as a minor defeat, came 2nd behind Pontus. It's funny I kept reading on how Sulla comes back to Italy with his legions & that's it game over, but he never came, a unit of his popped up in Africa & then Spain, but I made short work of them. Anyway by the end I had full control of Italy and Sicily, but was still chasing down rebels in both Africa & Spain. I carried on the game, moved my Africa legions to Spain to finally secure it, leaving the locals to chase down the rebels, that last city in Africa, I found to be a real pain to take. Took all remaining legions to take on Pontus in Greece, a good amount 8+. What happened next was the steep learning curve, never take a army across the sea & try and take a hostile city. The whole army gone in one attack, so then I kinda of gave up on that one, as the game was finished anyway.

Sulla, was great fun, his legions just wipe the floor, only time I lost in Greece was leaving a small force at a capital city & when I lost Ephesus (if I play again, I'll sacrifice this city & take their money). While playing this scenario I kept thinking how the hell I'm I going to do the whole of Asia Minor & get back to secure Italy, but after taking Ephesus back, Pontus asked for peace which I gladly gave him. In Italy I built as many Legions as I could, strong garrisons in towns etc, I kept Rome throughout, while playing cat & mouse with Marius's Legions across Italy, sometimes I would split into two armies, but found it best as one, staying close to Rome & keeping a corridor of towns to the Adriatic Sea. Sent most of Sulla's legions across the Strait of Otranto, no storms, but of course as soon as I click on the next turn a storm wipes out half the force. Once in Italy I reinforced Sulla's legions with some Italia ones and headed for Gaul, the Italian legions to finish of the south of Italy & take Sicily. Around this time I won the minor victory, game 1st, minor or not. Again I carried on play to the point where Sulla was just about to head into Gaul & Sicily was nearly done & I had my eyes on Africa. Then the game crashed, every time I tried to take the the next turn, crashed back to the main menu. Maybe I went outside the limits of the scenario, but its a shame.

So now to my gripes, there had to be some right...

1, The endless chasing of a army, that is & should be dead, you sent your unit to attack, 2 days travel. The enemy unit moves & you waste like 28 days. So there should be a pursuit mode, where you can set the army to chase down the enemy unit, this would have it's risks of course, the enemy could merge with another army & then your outnumbered etc.

2, Naval transports, I took a army across the Strait of Otranto, maybe there are a lot of storms here I don't know, but my point is that it doesn't take 30 days to cross & no army would spend those days sitting in ships at the dock. So armies should automatically dis-embark when they meet landfall.

Anyway, thoroughly enjoyably way to waste a whole day........

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H Gilmer3
AGEod Grognard
Posts: 822
Joined: Sat Jul 23, 2011 2:57 am
Location: United States of America

Wed Jul 09, 2014 12:33 pm

For #1, if you drop your army right on top of their army, it will chase it, I believe. In other titles it actually does it. Sometimes if you don't mean it to chase it, it causes issues so you need to make sure you only drop it right on top of the opposing army when you want it to chase.

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H Gilmer3
AGEod Grognard
Posts: 822
Joined: Sat Jul 23, 2011 2:57 am
Location: United States of America

Wed Jul 09, 2014 12:34 pm

And welcome to the forums. :)

TJD
Sergeant
Posts: 69
Joined: Wed Oct 03, 2012 6:52 pm

Wed Jul 09, 2014 1:16 pm

IronDuke wrote:So now to my gripes, there had to be some right...

1, The endless chasing of a army, that is & should be dead, you sent your unit to attack, 2 days travel. The enemy unit moves & you waste like 28 days. So there should be a pursuit mode, where you can set the army to chase down the enemy unit, this would have it's risks of course, the enemy could merge with another army & then your outnumbered etc.

2, Naval transports, I took a army across the Strait of Otranto, maybe there are a lot of storms here I don't know, but my point is that it doesn't take 30 days to cross & no army would spend those days sitting in ships at the dock. So armies should automatically dis-embark when they meet landfall.

Anyway, thoroughly enjoyably way to waste a whole day........


As H Gilmer3 noted, if you drag and drop your TDM onto the enemy's TDM, you put yourself into Intercept mode an icon will appear on your TDM indicating this. Interceptions are not always successful, of course. There are always a lot of variables surrounding every function in these games.

As for you point #2 regarding naval movement, did you use the Distant Unload function?

IronDuke
Conscript
Posts: 9
Joined: Wed Jul 09, 2014 6:18 am

Wed Jul 09, 2014 4:19 pm

Hello, thanks for the welcome & replies, this is the great thing about forums, even though I've read the manual & browsed this here forum. In such a huge game as this there is always going to be stuff that you missed, I look forward to checking out these suggestion in my next game.......

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