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Joe Wheeler
Corporal
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Is synchronized movement working?

Thu Oct 31, 2013 7:36 pm

Perhaps I am doing this incorrectly. But I have Johnson's Army and Jackson's Corp set for synchronized movement from the same region to a neighboring one to attack a union unit there. Johnson still shows 10 days to make the move and Jackson shows 8. Its important that they arrive and begin the battle together. I have the synchronized tab clicked for both Johnson and Jackson.

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loki100
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Thu Oct 31, 2013 8:55 pm

I've seen similar in other AGE games - that the time shown for the move remains as it was when each moved individually. But as long as they are a valid chain of command (ie corps within an army or army+corps) then the actual move is carried out synchronized.

Remember that there is still a risk for partial engagement in the destination - in particular in the opening phase of a battle.
AJE The Hero, The Traitor and The Barbarian
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Ol' Choctaw
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Thu Oct 31, 2013 10:17 pm

They arrive at the same time, the faster one waits for the slower one. If time is an issue you can try to force march the slow moving stack.

marquo
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Thu Oct 31, 2013 10:30 pm

Is it possible for units from 2 different regions to coordinate and arrive simultaneously in a third to attack an enemy stack? That arrive from the east and west at the same time>

If it takes 5 days for stack A for region X, and 10 days for stack B in region Y to arrive in region Z, can this be accomplished? Does the delay movement function actually work?

Michael T
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Thu Oct 31, 2013 11:09 pm

I have been unable to achieve this Mark. Does the 'Delay' button actually exist?

The process you outline should be a standard order. That is stack A waits in zone Z till stack B arrives from zone Y, then combine, then move to combined force to zone X. A simple and standard move conducted throughout history. It should be possible with the chance of it getting messed up. But it should be possible. I don't see how it is though.

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loki100
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Thu Oct 31, 2013 11:12 pm

Michael T wrote:I have been unable to achieve this Mark. Does the 'Delay' button actually exist?

The process you outline should be a standard order. That is stack A waits in zone Z till stack B arrives from zone Y, then combine, then move to combined force to zone X. A simple and standard move conducted throughout history. It should be possible with the chance of it getting messed up. But it should be possible. I don't see how it is though.


in the periods covered by the AGE games this was incredibly hard to organise.

The best solution is to rely on march to the sound of the guns, ie actively send in one formation (or group) and let the others be drawn in. There is a benefit to this - march to the sound of the guns gets no penalty for attacking over a river (though it is less likely to trigger if that is the case)

As such, there is no 'delay' function - just either combined move or use the reserve commitment options.
AJE The Hero, The Traitor and The Barbarian
PoN Manufacturing Italy; A clear bright sun
RoP The Mightiest Empires Fall
WIA Burning down the Houses; Wars in America; The Tea Wars

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The Red Baron
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Fri Nov 01, 2013 10:01 pm

The manual mentions the delay special order, but I have yet to see this special order appear for any stack I have selected, not even as a grayed-out option. Was the special order dropped from the release version of the game and the manual never updated to reflect this?

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Pocus
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Mon Nov 04, 2013 10:52 am

yes, this reference should not have been left, sorry.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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The Red Baron
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Mon Nov 04, 2013 1:30 pm

Ok, thanks Pocus.

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