There is none. Very useful thing in multi-player though since you cannot view action as it unfolds. If many of us ask for it, they may just bring it back
Ace wrote:There is none. Very useful thing in multi-player though since you cannot view action as it unfolds. If many of us ask for it, they may just bring it back
It is a strange decision not to include such useful function by default. In that aspect AACW II is downgrade compared to previous Ageod games.
Ace wrote:There is none. Very useful thing in multi-player though since you cannot view action as it unfolds. If many of us ask for it, they may just bring it back
It is a must feature, im waiting for people to voice this. Come on people, speak out!
I find that the replay feature in other AGEOGD games is very useful to help understand where an enemy army came from and where they may be moving to. I miss that feature in CW2 and would to have it added if possible
“In my opinion, Colonel Miles was a drunkard, a coward and a traitor, and if I had the power I would have had the United States buttons taken from his coat.”
Elble, Sigmund-Soldier with the 3rd U.S. Infantry
Elble, an officer on the frontier who knew Miles well
Is the replay you are talking about what the player sees in single-player mode as you process the turn? I noticed that it shows me enemy troop concentrations and enemy movements. That would make it impossible in PBEM play to set up a strategic surprise for your opponent, moving a large stack from one theatre to another through entirely friendly territory not normally visible to the enemy. Or are you talking about some other replay?
Normally, you cannot see enemy movements during turn processing unless you have some military control or at least 50% population loyalty in neighboring regions.
Ok I was not going to complain but after several turns in I am losing track of moves made by enemy. I used to use replay to track where they disappaired so I could guess where they were going but now nada, they just pop up again out of seeming nowhere. Guess its like the real Civil War but jeez to lose track of 7 or 8K enemy to have them show up crossing your borders some fool would pay with his commission
“In my opinion, Colonel Miles was a drunkard, a coward and a traitor, and if I had the power I would have had the United States buttons taken from his coat.”
Elble, Sigmund-Soldier with the 3rd U.S. Infantry
Elble, an officer on the frontier who knew Miles well
What was just annoying has now stopped a game as we have a weird battle and I have had to contact tech support. If I had replay I could see what happened on my own.
Selling a version 2 but removing a basic feature is not an upgrade.