Thu Jun 28, 2012 11:17 am
Usually 1 full division is enough to defeat the regular garrison of a fort (CSA - 1 inf element, 1 coastal art, and 1 other art). You should also have a few loose regiments for garrison duty.
I load my division on to some transports in a fleet. Then I sail the fleet next to the fort (in the sea zone beside it). Next turn, I drag and drop my division on the fort (you can use assault posture to try to capture that turn, or attack to wait a turn). You will need to assualt the fort at some point. The turn after I assault, I move my fleet into the fort for repairs, and to off-load a spare regiment (the extra garrison). After a turn or 2 recovering cohesion, your division is ready to sail away to the next fort.
As Durk said, you can use distant unload as well. I don't use it as the troops are VERY vulnerable when they unload, and it can be a receipe for disaster.
This was a great way to get your best leaders promoted quickly (don't know if that's still true in the last patch).
Remember - The beatings will continue until morale improves.
[SIGPIC][/SIGPIC]