Captain_Orso wrote: How are you assessing that?
Captain_Orso wrote:But this only states the percentile 'chance' at surprising. Also the Ability itself only states that there is a chance at surprising; not that there is up to 20% affect for surprising.
Other than in the battle log I don't think you can see if Surpirse/First Fire is actually achieved...
Captain_Orso wrote:I'm not sure exactly where you are looking and I might be missing something, but this is the only report that I find for the Surpriser Ability:
But this only states the percentile 'chance' at surprising. Also the Ability itself only states that there is a chance at surprising; not that there is up to 20% affect for surprising.
Other than in the battle log I don't think you can see if Surpirse/First Fire is actually achieved: "09:41:31 (Reporting) Not enough surprise for group 1000693 Jackson's Corp Surprise %: 20 against CounterSurp of (%): 66"
Ace wrote:The icon right next to supply status in the battle report window (soldier charging out of the wood pic) indicates whether a surprise was achieved. When you hover over it, it says "percentage of achieved surprise", or something similar. I 've never seen any percentage show up there other when you set up an ambush, and ambush can be only set up with small irregular forces, not with corp size forces Jackson usually has in the game, or historically had under command.
Captain_Orso wrote:
Here's the formula:
"Counter surprise is (for the stack): (Hide Value + Detect Land) *10 - CP cost of stack + 3 * Leader Strategic Rating +1"
Here's the resultant counterSurp from the log:
"07:51:31 (Reporting) Not enough surprise for group 1000693 Jackson's Corp Surprise %: 20 against CounterSurp of (%): 63"
The attacking corp has (the turn after entering the region and after the battle has taken place):
Hide-Value = 1
Detect-Land = 5
CP-cost = 13
Leader Strategic Rating = 4 + 1 from Army Commander Bonus = an effective 5 Leader Strategic Rating
Regardless, unless the formula has change extensively the chance of a surpriser, Jackson or otherwise, achieving a surprise is very small; and vs a large well lead stack, impossible. This would explain why nobody is seeing the Ambush% in larger battles.
Captain_Orso wrote:
Regardless, unless the formula has change extensively the chance of a surpriser, Jackson or otherwise, achieving a surprise is very small; and vs a large well lead stack, impossible. This would explain why nobody is seeing the Ambush% in larger battles.
If you could screw the Detect-Land value of an attacker way, way down, you might be able to pull it off. For example if it were very harsh terrain such as mountain or swamp. Otherwise, it is a trait which disappears in the big picture of things.
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