The AGEOD team recognize the enormous number ofvolunteer hours spent improving the Rail network accuracy, additionof new regions to enhance historical play, creation and adaptation ofthe "Kentucky Mods" to give a different "feel" tothe start of the war, numerous other fixes and enhancements byvarious modders to the Database, and public beta testing of newexecutables and changes. Without the efforts of the community, AACWwould not be as complete as it is today. We all know games are neverperfect or can ever be considered as finished, but help andinvolvement of our fan base always leads to a better product, and,once again, THANK YOU ALL!

================================================== ========================
AGEod's American Civil War Update 1.16a
April 24, 2012
================================================== ========================
The patch is a comprehensive patch, meaning it can be applied directly over your initial game installation setup version.
. Latest Game Engine (120413)[INDENT]. Fixed: Ledger no longer closes with <right-click>
. Fixed: Transports carrying large troop formations were pillaging ocean regions
. Fixed: ''Looping'' patrol orders that plot the starting region as the ending region now properly move
. Fixed: A 'stealthy unit' [undetected] cannot totally block gains in MC. A ratio of Patrol factors is used, with some MC gained by a large
force on the last day of a turn.
. Fixed: Erroneous logic for Militia movement outside home area[/INDENT]
. 1862 East & 1862 West Campaigns:[INDENT]. Removed event-driven upgrades from 12lb Artillery to 20lb Artillery[/INDENT]
. Models and Units:[INDENT]. All states in the Western regions that have Artillery in the Unit build pool, but lack WSU producing regions at start of April 1861 [MS, TX, AR, MO and KS] now have Alternate Areas defined for unit build [the KS 6lb was omitted before, and the change log was unclear about the Areas affected.][/INDENT]
. Other:[INDENT]. Added Camden, VA (Burkeville) to the Close to Richmond area
. Added latest parameters for gblended movement ratesh on roads. [in \Settings\GameLogic.opt][/INDENT]
As always, full changelog is available in Windows Start Menu