montgomeryjlion wrote:As far as the armies are concerned, my point is that there should be both a political and economic cost for building up your army. The starting Armies seem to be about right, but adding to that massively should be punished.
Especially in the democracies, I just can't see the people of the UK or US in that period accepting a massive buildup of the military.
Just finished reading a book about the presidency of James K. Polk and the Mexican war, and he had immense trouble in the middle of the war in adding even a few regiments to the regular army.
Britain had similar issues.
The dictatorships would have less political issues. (Although there are always internal political issues that must be kept in mind.)
And I'm still waiting for firm word from the developers that the diplomatic system will be fixed.
This, in my mind, is the last major issue.
Everything else can be resolved by modding the game.
Now that I understand your point better, I agree completely about the standing armies. There is already a limit on the number of a particular unit you can build. Perhaps this should be revised downward, with the limit lifted in wartime.
I agree completely that the diplomatic system needs improvement. The event system for historical wars, like the Crimean War, is clumsy and confusing to use, in addition to the problems you have mentioned.