User avatar
Matto
Colonel
Posts: 362
Joined: Mon Aug 04, 2008 11:29 am
Location: Prague, Czech Republic
Contact: Website

Playing again after 10 months ...

Tue Jul 12, 2011 10:04 am

I downloaded last public beta patch and started Austrian campaign again ... I played it last time 10 months ago. And I must say, I still love this game, AI is competent and system works fine ... thanks AGEOD ! :thumbsup:

Athens
Brigadier General
Posts: 431
Joined: Wed Dec 22, 2010 8:46 pm
Location: definitly elsewhere

Tue Jul 12, 2011 9:30 pm

Matto wrote:I downloaded last public beta patch and started Austrian campaign again ... I played it last time 10 months ago. And I must say, I still love this game, AI is competent and system works fine ... thanks AGEOD ! :thumbsup:


With the 1.03, I 've been able indeed to boost the Austrian AI side. My regret belongs to the Prussian AI, as at this time, AGE didn't have the command necessary to help it to choose among several teathers of operations. And I hadn't found too the best method to write AI events, as I discovered it for RUS. Then the new algorythm for concentration built in the exe has solved most of the dispersion trouble AGE AI has suffered until the 1.02.
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975

My blog: http://moddercorner.com/about/

[SIZE="2"]Players quotes about Fatal Years:[/size]

the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

StatboyVT
Sergeant
Posts: 90
Joined: Mon Aug 27, 2007 9:58 pm
Location: Blacksburg, VA

Tue Jul 12, 2011 10:31 pm

Matto wrote:I downloaded last public beta patch and started Austrian campaign again ... I played it last time 10 months ago. And I must say, I still love this game, AI is competent and system works fine ... thanks AGEOD ! :thumbsup:


I just bought the game about a week ago, and I'm loving it. Playing as the Prussians and I'm up through 1758 in the grand campaign.

Mafooo
Civilian
Posts: 2
Joined: Tue May 15, 2007 2:02 am

Wed Jul 13, 2011 1:42 am

Do the Russians still starve? We stopped our PBEM long time ago until this was fixed.

User avatar
Ebbingford
Posts: 6162
Joined: Sun Oct 14, 2007 5:22 pm
Location: England

Wed Jul 13, 2011 8:10 am

Fixed :)

Baris
AGEod Guard of Honor
Posts: 1945
Joined: Fri Apr 16, 2010 9:50 pm

Wed Jul 27, 2011 11:41 pm

What is fixed or how is it fixed if you inform us ?

User avatar
Ebbingford
Posts: 6162
Joined: Sun Oct 14, 2007 5:22 pm
Location: England

Thu Jul 28, 2011 8:41 am

I don't know what was done, but the last few times that I played I could keep the Russians supplied, no problem. ;)

User avatar
Matto
Colonel
Posts: 362
Joined: Mon Aug 04, 2008 11:29 am
Location: Prague, Czech Republic
Contact: Website

Finished ...

Mon Aug 01, 2011 1:43 pm

Here it is ... Prussian defeat (just AI, so no big victory ;) )
Attachments
RoP_victory_towns_losses.jpg
RoP_victory.jpg

User avatar
barbu
Captain
Posts: 157
Joined: Tue Oct 26, 2010 11:08 am

Mon Aug 08, 2011 3:01 am

I played the game after some good months as well... (as the Prussians)

It was awesome :thumbsup: Konigsberg almost running out of supply every year (I thought on two separate occasions the Russians will take it), a Swedish siege of Berlin, fingernail-biting action around Hannover, Kassel and Magdeburg, Koeniggratz changing hands several times... it was awesome.

As usual, the only way I could end the game was by conquering Vienna.

One thing I did not like - but I guess it can't be helped - is having the Russians near Minden because generals and/or armies (or army names?) get redeployed around the map by the AI. Unpleasant, and can only be fixed by playing as the Austrian alliance yourself.

Oh, and Austrians besieging Leipzig and Dresden while I was besieging Troppau and Brunn was ... weird. But I can put that down to Austrian ineptitude. :D

Overall, a 10/10 experience. I've re-learned to respect the Prussian army in a very, very personal way. :)

User avatar
H Gilmer3
AGEod Grognard
Posts: 822
Joined: Sat Jul 23, 2011 2:57 am
Location: United States of America

Mon Aug 08, 2011 1:11 pm

Matto wrote:Here it is ... Prussian defeat (just AI, so no big victory ;) )


It is to me!

ird
Sergeant
Posts: 90
Joined: Wed Oct 03, 2007 8:01 pm
Location: Scunthorpe, England

Sat Oct 22, 2011 11:42 pm

h gilmer3 wrote:it is to me!


+1

Baris
AGEod Guard of Honor
Posts: 1945
Joined: Fri Apr 16, 2010 9:50 pm

Sun Oct 23, 2011 7:34 pm

barbu wrote:
One thing I did not like - but I guess it can't be helped - is having the Russians near Minden because generals and/or armies (or army names?) get redeployed around the map by the AI. Unpleasant, and can only be fixed by playing as the Austrian alliance yourself.



In my game with Narwhal I have deployed some Russian generals in Kasel as they have lesser supply consumption ability. But generally AI does not deploy Russian troops in Minden but only generals maybe. Battle report showing French soldiers as Russian(Green colour) as Russian general commanding them in some instances.

Return to “Rise of Prussia”

Who is online

Users browsing this forum: No registered users and 3 guests