As some may recall, back around 1.02 every unit avaliable in the game got massive hikes to their recruitment costs, particularly when it came to conscripts. I have read elsewhere around the forums that this was done because all the hits and such were calculated for individual elements based on them being compared sized, and the number of men in a "hit" of an element was supposed to be around 10 instead of 100, and the cost was adjusted to reflect that. If that is so, however, i have to question the amount of replacement manpower that both sides receive on a turnly basis, since they do not seem to have changed from 1.00.
As it is right now, the Prussia+allies starting positions in the 1757 has them getting 48 conscript "companies" every two weeks, which seems extremely low. I have severe doubts that the recruitment situation in the actual war was such that Prussia & Hannover + whatever the British could scrape up could barely get 240 men a week to the colors. As it is, the Prussians can't even raise a single replacement battalion (51 conscript companies) out of their weekly income, let alone consider adding anything to their OOB. Even their Militia battalions, extremly cheap in other regards, still cost an incredible 68 companies of conscripts to go with their 8 thaler/4 war supply cost. As such, i seriously think either the cost of infantry in the game needs to be reevaluated or conscript income needs to be boosted. Even the Coalition can only get 102 conscript companies a week, equivalent to 1020 men, which i'd think was FAR below what even Austria could throw up, let alone France and Mother Russia as well.