Sol Invictus wrote:I think that Hok said that the possible death of Elizabeth would be a random event within a fairly narrow timespan. Or maybe I dreamed that. I think about this game a large part of my day. I am almost obsessed.
I imagine that the victory conditions will be very similar to the other AGEOD games. A Prussian capture of Vienna might not be an automatic victory but it would certainly be a huge national morale boost for Prussia and be a disaster for the Anti-Prussian Coalition. Depends on whether Prussia gets bloodied very badly in taking it and whether they can hold it for any length of time. I guess Maria Theresa might be able to continue resistance from Hungary.
aryaman wrote:The death of Frederick in battle is right now impossible, unless ageod battle system is changed, since 3star generals are inmortal.
As for coordination, there is a mechanism in the game to regulate how much command points cost to command a unit of other nation, that should be used to prevent the formation of, say, an Austro-French force with no command penalty.
Sol Invictus wrote:Yeah, a minor raid should not end the war. Only after a major battlefield victory and a secure capture of Vienna. I don't think capturing Maria Thersa should be necessary though. I imagine capturing and holding Dresden, Prague, and Olmutz will go a long way toward a Prussian victory. I won't even hope to sleep in Schonbrunn or the Hofburg when I play Prussia.
Hohenlohe wrote:Do not forget Breslau or Glatz, which was an important fortress in that time.
Together with Dresden,Prague and Olmütz the Prussian should be able to get at a minimum a minor Victory to decide the war.
greetings
Hohenlohe
PhilThib wrote:In the grand campaign scenario, we may have many different 'outcomes' or exit points, and may be not exclusive one from the other...
Victory could come from victory in the filed, by capturing key objectives..
It could also come when one (or more) power calls it quit and calls for peace, due to low morale (i.e. Lincoln election type)
It also could be that some war participants withdraw (Russia case) or find peace terms of their own (e.g. France and Great Britain coming to terms elsewhere and leaving the war), this being handled through play of options and FE points...
Or a multi-combination of all the aove
What would be a nice help for us would be to get a list of key objectives (both owned and to be captured) for the main nations to ensure victory: i.E. what does Austria needs to keep and to gain in order to win (you may even include what objective should NOT be Russian as part of Austrian victory conditions, for instance )
aryaman wrote:Philippe
The use of NM points in a 7YW scenario should be very different from ACW. Losing cities was not morally relevant, the Saxons kept fighting with the whole of Saxony occupied, and it is problematic what morale impact would have the fall of Olmutz to the French or the fall of Cambray to the Russians.
We have also the historical examples of Napoleonic wars, the Austrians kept fighting despite the fall of Viena until his army was destroyed in Austerlitz, the Prussians kept fighting even when the army was destroyed at Jena and Berlin taken.
In that period, armies were not nations in arms, they were Royal Armies, as long as the Sovereign had an army and the financial resources to keep it on the field, he could continue the fight.
So, IMO the game should not give NM points for taking cities, or if any, very few, so they are not decissive. Instead, cities should be very important as sources of revenues.
Losing Dresde and Leipzig would not have caused any morale setback to the Prussians, but it would have hampered their war effort decissively.
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