Rafiki wrote:Well, speaking for only myself, I've had hundreds of hours of enjoyment playing against Athena; 10 more like me (I can provide an example list of names off the top of my head if you like), and already you're into the thousands
Pocus wrote:That's a bit dispiriting to read that people are badly disappointed by the AI, given than several thousands of hours went into it since the start. Perhaps we should only provide games without AI then? This would sure cut on the costs, in these time of crisis.
Paul Roberts wrote:NCP even got me around to reading War and Peace at last.
berto wrote:War and Peace is a truly great book. Tolstoy's characterizations are brilliant, his account of the Battle of Borodino masterful. Read it! I'm glad I did.
As a gamer, I prefer the full campaign possibilities available in AACW, but something about the NCP era and aura really captures me. It's too bad that some recent modding work didn't pan out.
Are there plans to import the more recent improvements of WIA and AACW into NCP?
Pocus wrote:That's a bit dispiriting to read that people are badly disappointed by the AI, given than several thousands of hours went into it since the start. Perhaps we should only provide games without AI then? This would sure cut on the costs, in these time of crisis.
Franciscus wrote:
Know that although no AI is (yet ?) perfect, your efforts as game developer are surely on the edge of it's development. Athena is a damn good opponent, in my regard, and gave (and gives) me many hours of joy.
Pocus wrote:Despite its shortcomings, yes I do plan to still work on the AI.
AI is weak when compared to a non AI opponent; you get soon feeling of that playing just few turns in a PBEM game.
But that Rafiki is right: you can get hundreds of hours of enjoyment playing against Athena.
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