As requested, attached is a confederate version of the checklist (Rev0) and a slightly modified checklist for the Union (Rev1). The changes to the Union checklist include some minor clean-up and a reminder to conduct Rail building/repair, as may be necessary.
Again, these are offered in the hope that others will contribute improvements/suggestions to make them truly useful especially for new players trying to get their heads around the complexities in the simulation. I think they also offer a handy reference for areas where future strategy would be welcome.
I confess that I play mainly as the Union and therefore encourage the Confederate players to tweak the CSA version to more closely fit their needs.
Jim