I'm trying to learn the game and I've picked the 1862 scenario because I am a huge fan of McClellan.
However, unless I'm completely missing something, I can't duplicate his grand campaign to take Richmond. The Union simply doesn't have the transports and the game mechanics of loading and unloading troops won't support it anyway.
Am I wrong?
Is there any way to use the 60 transport points in Anne Arundel and the 40 transport points in NY to transport 5 of the 6 Army of the Potomac corps to Fort Monroe in a reasonable amount of time?
Here are some questions to make sure I'm understanding things correctly.
1. Can a force that doesn't start in the same region as a group of transports load themselves onto those transports after moving? I think the answer is no. So even though Anne Arundel is only two days away from the Army of Potomac by rail, you can't move a corps there and load it on the first turn. This makes both transport fleets useless in the first half of March.
2. Can a transport group move multiple loads in a single turn? Again, I think the answer is no. Even if Fort Monroe is only 6 days away from Port Tobacco, once it picks up one corp and move to Fort Monroe that is the only load it can take on that turn.
3. Can a transport group load a corps, move to a port, unload it, and then move back to its original location? Again, I think the answer is no. The transport must ends it movement in the port where it disembarks its load.
If I'm right about those three things, there's no way to launch a Peninsula Campaign from the March 1862 scenario in the historical time frame. That's a . . . pretty big oversight. It's almost as bad as the game thinking McClellan was the worst general of the war. At least the latter was easily fixable. This seems beyond just a simple mod. It's a breakdown in mechanics and initial force setup, unless I'm wrong,