Late June 1865 Part 2
We had our first massive battle in a while.
The CSA lost the battle. But the good news is, at least I think it is good news, is that Magruder failed to retreat. This means that Magruder is still in place in level 8 trenches. I had 3 elements destroyed, 2 infantry regiments and 1 artillery battery. As far as the battle goes, AP Hill MTSG, but it just wasn’t enough to push all of the Union forces back. My luck rate was 48, the Union’s 49. Power at the beginning was 1,992, Union 2,719. This just shows that the Union doesn’t always need 3 to 1 advantages to win. However, having said that, the Union did take some serious casualties. The Union force is still in Henry TN with power of 1347. My force has power of 502. AP Hill has gone back to his position in Humboldt, and now has power of 601. This is a tricky situation, I definitely don’t want a hold in my line, so I’m leaving Magruder there. However, the Union could abandon Ft. Henry and Donelson and come over with 2 fresh divisions that didn’t take part in the battle. I think that they would first go to Graves KY to avoid crossing a major river though. All in all, this is an interesting move, is the target Memphis or Nashville, or neither. Maybe the target is the Army of TN itself. I don’t have any reinforcements to send that would arrive in time for another battle, so, I’m betting that my current forces there can hold. What I will do is send 1 brigade from Hill to Magruder. The only other move in TN apart from Cleburne’s and Bee’s which I mentioned in the first post, is my partisan unit will fix the RR in Bradley KY and then take back Rome GA for the CSA.
Georgia and South Carolina
I think the Union has been frustrated in this campaign. First, losing the battle in Charlestown, then it took a couple turns to secure Savannah. The Union has now built a depot in Savannah and the Union fleet is harboured there. However, Ft. Pulaski is still garrisoned by the CSA. If I’m not mistaken, this will block naval supply from reaching the Savannah depot. Of course, Savannah will produce some supply, but it won’t be enough for 6 divisions. The map shows Newton’s corps in Beaufort SC, but actually they are going towards Savannah and have nearly arrived. At this point, I think the Union refits in Savannah before going back at Charlestown, or possibly Atlanta. Beauregard is away in Wilmington, leaving the Charlestown defences with about 10,000 men. Atlanta is held by a hold force led by AS Johnston of about 3,000 men. At this point, CSA strategy is to his Foster’s corps in Corinth and Sherman’s corps in Montgomery this turn. Next turn hit Sheridan, and then be back to defend Atlanta, Charlestown, or some other priority.
Virginia and North Carolina
North Carolina is a rather interesting situation. As I predicted Kearney’s corps moved on Wilmington. Beauregard arrived on day 9, it looks like the Union force arrived on day 13. There was no battle though, and power levels are pretty much even. The Union force is on yellow supply though. I’m hoping that military control will force the Union to attack next turn as I’m rather certain P.G.T. would win. However, I’ve never quite been able to figure out this part of the game. Many times Mortar’s forces have escaped me! I’m blowing the depot in Lexington NC, and sending the regiment to Norfolk. I hate to see 300 GS go to waste, but I have no way of getting the supply to VA. We’ll see what Kearney does next turn. I had a cavalry regiment take back Garysburg, and it will take back Goldsboro this turn.
Again, not much happening, It looks like a raider force arrived in Christiansburg. Other than that, all is quiet. Richmond did build a +21 GS though. And, I’m sending a signal unit from Longstreet to Charlestown.
Politics and Economy
Volunteers with 1,000 bounty
Replacements – 1 elite, 12 line, 1 cavalry, 1 field artillery, 1 supply, 1 service asset
Reinforcements - 1 small brigade in VA (with sharpshooter), 1 small brigade in TN (with twelve pound battery)
Industrialization - Mississippi medium.
RR – 40
CSA NM – 90
Union NM - 103