coolbean wrote:Yes I played a couple of MP games a long time ago, it was a lot of fun, but as you can imagine life commitments eventually would get into the way for most people. However, we were playing 1 turn a day. It was faster, but it was also a larger commitment.
Yes, we have completely different sensations from the game - here the most important thing is communication in game chats, where we discuss trade contracts, diplomatic unions, conducting joint military operations, armistice conditions and much more. And for the players of the Great Powers, the week is barely enough for all this.For minor players, this is a very long time, in which they have nothing to do and they can be very bored. I rack my brains over the solution to this problem, but so far not very successfully.
Activation for a person playing a new country takes two turns - that is, two weeks. When the Netherlands becomes free, it is also not clear yet - the Austrian player promised to leave only when Austria ended the great European war, and with this it is still difficult.
So I suggest you choose a free country now,
and when the Netherlands (or some Great Country) will be free to take it.
We also allow the minor player to take on another minor country in another part of the world. Not all participants are happy with this indulgence, but I believe that otherwise we will not find games for such countries.
By the way, we don’t have a player for Japan. But it’s very bad - almost all the Japanese islands are occupied by a Chinese player. If you decide to head it, then you can hope to somehow agree on her release ((.
The choice of Both Sicilies would be interesting in that there would be a healthy competition with the player of Sardinia-Piemonte for the unification of Italy, and this would be an interesting intrigue.
I also really want to get more players in America, now there is only a US player and a new Brazil player. Mexico is an important country, but I am afraid that it is too poor, far from the center of the diplomatic game in Europe, it will be too boring to play for it. But you may want to prove the opposite.