Dear players,
This is a quickfix which will be official within 24 hours if no problems arise.
fixed: When the AI shuffles leaders around, a crash could occurs since 1.05d
fixed: Players troops in the Tutorial get more cohesion recovery (just to be sure you win when you should)
fixed: the stalemate report when you have smashed the enemy moral bug is corrected. (you now get the Victory Screen as expected)
Gameplay:
Blockade Runners have now twice as less chance as previously to get caught by enemy ships in Blockades Boxes.
Commerce raiders do +50% more assets loss (money and war supply) in the Shipping Box.
Note of importance: each patch overwrite the Combat.opt file, so if you tweaked some parameters, you have to put again your modifier file.
This patch is a bit special... it comes in two version, because we would like to change the Sound Mixer Library (not the actual sounds, but how they get mixed together). So for whose willing to help us see if this new sounds mixer is compatible with all players machines, you can download this version:
http://ageoddl.telechargement.fr/latest/patch_AACW_v1.05f_NewSoundMixer.zip
And report your experience with the game here:
http://www.ageod-forum.com/showthread.php?p=37279#post37279
For others players, get the regular 1.05f version here:
http://ageoddl.telechargement.fr/latest/patch_AACW_v1.05f_StandardEdition.zip