solnegro wrote:Well, the game is amazing, and I will ask the company to make a little effort:
make a WWI game, pleazzzze.
There are not a single decent WWI game AFAIK, and it was a crucial point in history!!!
solnegro wrote:Well, the game is amazing, and I will ask the company to make a little effort:
make a WWI game, pleazzzze.
There are not a single decent WWI game AFAIK, and it was a crucial point in history!!!
The same engine, the same basics, I supose both wars have a lot in common: was the first and the last of the wars of massive armies and no mobility (previously, till Napoleon, cavalry could -and did- storm and define battles ; after since WWII, tanks make the same at tactical and strategical level) ; both was wars defined by industrial capacity and manpower exhaustion... oh, you know what i'm talking about
Maybe only a little care for naval warfare, as naval blockade an counter-blockade was critical for Germany and for England (so both sides can figth aggresive in this matter) possible using sea zones more than abstract blockade panels.
I can imagine lots of interesting scenarios, main campaign, fachoda war (a few years before the war, UK and France almost figth each other), the balcans wars (there were two), the russian civil war (with commies, zarists, ukranian, poles and others, much of the time figthing more than one enemy, id est: a 3 -matbe more- sides war!!!!)...
...and the events!!! Spain entering the war, Italy fighting the other side (they were previously allied with Geramany and Austria), Greece entering for any side (they barely mantein neutrality) and who know what else...
Please do that. Do that quickly.
I swear it will be a commercial succes, simply cause this game (ACW) is very good, and putting the mechanic in an unexploited issue must work.
Rafiki wrote:There's been a civil war in Britain?
Ethy wrote:THE ENGLISH CIVIL WAR! the game would run much like american civil war only in england. having instead the USA and CSA it would be the Royalists and the parlimentarians (Roundheads) the different states in american civil war would translate into the british counties such as the likes of kent, essex, sussex, cheshire, yorkshire etc etc.
the game would also behold some of the great character generals of the war such as oliver cromwell the well known cambridgeshire cavalry commander and future politician/ primeminister after the war ended who in many respects won the war for the parlimentarians.
just emagine recreating the great battle of nasbey or the legendary siege of colchester! i think it could sell... wat are your thoughts?
Philippe wrote:The English Civil War was critically important to the development of Anglo-Saxon political institutions. There was even a spill-over effect to the American colonies, and some have suggested that you can't really understand the origins of the development of American political consciousness if you ignore what was happening in England during that period -- the political relationship between King and Parliament as well as the social and religious ramifications.
Jabberwock wrote:I believe quite a few Cavaliers (Royalists) emigrated to South Carolina and Virginia. Much of southern culture and society derived from this (AFAIK).
Ethy wrote:yes well i think we can kinda agree on two major things
1. however great the aspect of having a WW1 based game much like AACW it wouldnt nessiserily work on a basic scale.
2. the makers of AACW etc probebly wont be interested financialy atleast on creating a english civil war based game.
Philippe wrote:The mass markets are a funny place.
They generally lack imagination, so if you're going to try to get someone to commit capital you have to be a slave to an exhausted formula, which, because it's exhausted, generally doesn't produce that good a rate of return.
Every now and again someone doesn't play lemming and produce the umpteenth-thousandth iteration of a WWII RTS game. Very often that game will do better than it desrerves because of the sheer novelty.
Obviously you can't produce a lot of games on obscure subjects and expect to stay in business. But let's take the English Civil War. How do you sell it? It obviously will need a bit more special handling in the packaging department to get it off the ground. So what to do?
Well, the English Civil War has got a couple of things going for it:
1) Novelty. It's an unusual subject, and there are a lot of idiots out there who will buy things just because they're new.
2) Religion. If ever there was a game that could be designed to appeal to the Fundamentalist crowd, this is it. And if you do it properly, you don't have to do anything cute, or dumb anything down. Part of what the English Civil War was about was one segment of the population trying to impose their religious views by force on everyone else. This is the game where the Puritans get to go on a serious rampage.
3) John Milton. Not the bass player from the indie heavy metal band, but the guy who used to closet himself with Oliver C to write poetry that would move men's hearts. In more modern times it was called agit-prop. But the point is you can litter the game with quotes from Paradise Lost and the King James Bible and it will be perfectly appropriate and in keeping with the period.
4) Sex. Those Puritans were really repressed, so they'd get a little crazy when it was time to cut loose. But that's nothing -- take a look at some of the portraits of the Royal Mistresses: they wore things in their official portraits that would get them arrested on the streets of New York.
5) Cute puppies. I'm not kidding -- check out the dogs in all those boring Van Dyck paintings, and half of them are Cavalier King Charles. Named, of course, after this period. The English are nuts about their pets, and always get them painted into their portaits.
8) Great art. The key here is to keep it as close to the original as possible. A painting of Nell Gwyn as Diana, the Virgin Huntress would make great box cover art, and would go a long ways towards getting sixteen-year olds to buy the game even if they didn't know how to read.
9) Lots of superfluous and gratuitous random violence. That's why they eventually called the whole thing off.
Play your cards right on this one and they'll be selling it at the National Gallery and the Tate. And you'll have made computer game history, in several different categories at once.
Return to “General discussions”
Users browsing this forum: No registered users and 8 guests