TheDoctorKing wrote: Maybe you could even get a grant to do it, from NATO or the U.S. government?
marcusjm wrote:I think it is hard to make wargames based on asymetric warfare. Much better candidate in that case would be the mujahediins war against CCCP in Afghanistan(which sort of covers Talibans).
TheDoctorKing wrote:RUS is kind of asymmetrical. Especially fighting the Greens in the middle and late game. You have to balance your demands for money and conscripts with the competing demands of the front line and keeping the guerillas down behind you.
Kensai wrote:Considering that this is a French software house and we are two years away from the 100th anniversary of the Great War, the only big project I expect in the next couple of years is the AGEOD treating of World War I!
I would love to see AJE characteristics in it, meaning mainly a detailed and bug free war game using the latest iteration of the AGE engine and a beefed-up AI, with limited (but not non-existent!) administration and economic decisions that may influence the outcomes. It could be mainly focused on warfare in Europe but a world map would really make it shine! Obviously, I would expect versions with "extra" stuff for the dedicated AGEOD patrons, including a "Field Marshal" version with everything but the kitchen sink!
PhilThib wrote:As mentionned many times, the main weakness of the engine right now is that it does not handle well static fronts warfare....try to have a go at Drang Nach Osten (1921 in RUS) and you'll get the point...once this major point is solved, then a WW1 game becomes possible........
PhilThib wrote:As mentionned many times, the main weakness of the engine right now is that it does not handle well static fronts warfare....try to have a go at Drang Nach Osten (1921 in RUS) and you'll get the point...once this major point is solved, then a WW1 game becomes possible........
FENRIS wrote:1. War of the roses (middle age in England)
2. Mexican revolution 1912 andale compadres ! yee aahh !
3. War of sucession of Spain
forget WWI or II, In my humble opinion : Ageod best speciality : the forgotten conflicts with many factions and chaotic situations ! (Civil Wars)
beuckelssen wrote:But none of those games will sell as good as the WWI one. If solve the static fronts weakness is not too difficult and cost in time, I think that the WW1 game is a great idea. But also I would like pbem for more that 3 players.... in this and in any future Ageod game. At least 4! oke:
Warsage wrote:Thirty Years War, a conflict that devastated Europe, emptied the kingdoms of men and kings coffers of money and upset the balance of power hitherto prevailing. With núltiples powers involved, driven by very different motivations: political, religious, economic, etc..
Kensai wrote:Considering that this is a French software house and we are two years away from the 100th anniversary of the Great War, the only big project I expect in the next couple of years is the AGEOD treating of World War I!
I would love to see AJE characteristics in it, meaning mainly a detailed and bug free war game using the latest iteration of the AGE engine and a beefed-up AI, with limited (but not non-existent!) administration and economic decisions that may influence the outcomes. It could be mainly focused on warfare in Europe but a world map would really make it shine! Obviously, I would expect versions with "extra" stuff for the dedicated AGEOD patrons, including a "Field Marshal" version with everything but the kitchen sink!
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