ERISS wrote:Tamas wrote:Presently we do not have traits for military leaders (rulers have them, but leaders do not). They have an attack and a defense rating.
Traits were at least important for flavor.
Do leaders have historical name? not random (Not so a joke, it's a sudden worry wondering)
See above on how historical leaders works. By default, the game random-generates leaders since on this strategic scale, knowing which nation gets good/bad leaders would be severly against properly simulating history (hindsight and foresight are not things the player's historical counterparts had). However, for flavour, we did add several historical leaders into the database. These have the chance to arrive sometime during the period they were historically active in. But it's not guaranteed. So, in a game spanning centuries, you can't just bide your time with, say, Carthage, and go all-in when Hannibal appears knowing you'll never have a better leader.