Altaris
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Mon Jul 27, 2015 12:44 am

Turn 10 posted.

alabama joe
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Mon Jul 27, 2015 10:52 am

[ATTACH]34291[/ATTACH]

10 up
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Metatron
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Mon Jul 27, 2015 2:38 pm

Turn 10 orders

[ATTACH]34296[/ATTACH]
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-There is safety in numbers.
-Well there is also death in numbers. It's called a massacre.

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Shri
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Mon Jul 27, 2015 3:28 pm

@Altaris
Can you please check the Russians once?

The Russians have dozens of "white faced corps" denoting Armenians, Finns etc which take 3-4 times the Command Points in an army as normal, why is there a penalty so harsh?
Also any artillery gun added to a Russian army results in severe draining of command points (medium and heavy guns).
This means a Russian army is having only 2 corps instead of the 4 corps or more German army.
Can you please check this? My Armies in Warsaw and the Caucasus are case points!.
Rascals, would you live forever? - Frederick the Great.

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Metatron
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Mon Jul 27, 2015 4:58 pm

@altaris

Does zeppellin raids still function ? Because I'm in range of London that in vanilla EAW would allow me to send some bombs over there but I can't use the rgn decision to do it. Are there some changed rules about it ? Making it a mid to late game element that is more historical ?

(also never understood why Paris couldn't be targeted by zeppellin/gotha bombers, which it was historically)
-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

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Lindi
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Tue Jul 28, 2015 1:06 am

Zepplin against French, how more kill french Lol :)


My impression for this game:
1. If I do redeployement or Big move with all to nord, maybe I have save Paris, but never do a come back for me. I (always move in rails I need to learn move with Redeployement now, yes I understand)
2. The French Defence Plan is the best bad Plan of French near Try a attack in Germany, (need to move by Luxembourg for finish in Germany for not lose MN) and Belgique, who you see Belgique help Germany (not try here).
2.1 The only plan not very bad is the attack in normal area. (where you can take 10 NM with small take, but you need keep 1 other turn for not lose, so not can go now to Paris)
3. British... all is said in the PBM 1 by British playeur and all other post.
4. The normal game vs the mod for the Begin = Germany have a really up. For I have play many French is hard but not same that.
4.1 the more rail really help so I need watch that
4.2 who is true the normal version or mod version for Germany, I play this mod same I play my other game in normal game so now I need to find new strat. (I prefer Historical)
4.3 you have event for the begin, maybe Germany need event for see troop go to Russia side and one other for kick out French to Alsace.(with that he can't attack with all Paris.)






French Order
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Altaris
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Thu Jul 30, 2015 1:37 am

Anyone else want to post Austrian orders in HC's absence? Shri, are you good with proceeding with current version? I understand your concern, but this isn't an easy quickfix patch type of problem.

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Metatron
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Thu Jul 30, 2015 2:32 am

I will give the austrians and ottomans orders tomorrow (/today depending of time zones ^^) if highlandcharge can't make it.
-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

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Shri
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Thu Jul 30, 2015 7:45 am

Ok. No Problem, the Tsar's orders are here.
I guess only in the next version will the full potential of Russia be usable.
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Rascals, would you live forever? - Frederick the Great.

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Metatron
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Thu Jul 30, 2015 2:25 pm

[ATTACH]34306[/ATTACH]

Turn 10 for austrians and turks.
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-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

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Highlandcharge
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Thu Jul 30, 2015 4:39 pm

Hi guys, I have been having internet connection problems, as I have said in the Pbem1 game folder, process Metatrons Aus orders, then I can take back over them as my Internet connection is back to normal now, thanks :)

Altaris
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Sat Aug 01, 2015 6:17 am

Turn 11 posted. Sorry for long turn around times, very very busy at the moment.

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Shri
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Sat Aug 01, 2015 11:25 am

Russians in severe distress due to command points issues, yet the Russian armies will try to assault the Austrians and Turks as much as possible to help its Anglo-French allies.
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Rascals, would you live forever? - Frederick the Great.

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Lindi
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Sun Aug 02, 2015 1:57 pm

French not dead I love that xD

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Metatron
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Sun Aug 02, 2015 4:53 pm

[ATTACH]34340[/ATTACH]

Turn 11 GER and TUK
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-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

alabama joe
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Sun Aug 02, 2015 5:56 pm

[ATTACH]34341[/ATTACH]

11 up
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Highlandcharge
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Sun Aug 02, 2015 6:17 pm

Will post turns in 1 hour :)

Altaris
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Mon Aug 03, 2015 4:24 pm

Highlandcharge wrote:Will post turns in 1 hour :)


22 hours ago! :p

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Metatron
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Mon Aug 03, 2015 5:32 pm

So close... :thumbsup:
-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

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Metatron
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Wed Aug 05, 2015 6:01 pm

If HC internet is acting up again I can give orders for the AUS again. They logically follow up what I ordered last turn.
-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

Altaris
Posts: 1551
Joined: Wed Dec 07, 2011 8:20 pm

Fri Aug 07, 2015 3:03 am

Yeah, go ahead and submit the AUS orders. I'd say take over for HC unless he happens to show back up and can prove reliable.

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Metatron
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Fri Aug 07, 2015 3:58 pm

Ok so here we go.

[ATTACH]34367[/ATTACH]
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-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

Altaris
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Sat Aug 08, 2015 4:37 am

Turn 12 posted.

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Shri
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Sun Aug 09, 2015 7:54 am

@Altaris-

Something strange happened on the outskirts of Warsaw between Russia and Germany.
German Armies attacked and lost, so they should have retreated but the Russians were advancing so they ended up capturing the province the Germans were located on, then the Germans attacked again and won WARSAW! A bit idiotic.
I mean how did the German Armies march through the Russian front and behind them and win a victory in the rear?
P.S.: Russian armies were on "Offensive Posture" and Germans were also on "Offensive", so this shouldn't happen.

Basically, in RL this would have had to happen-
1. German Attack fails
2. Russian Counter-attack is launched
3. Germans de-materialise and let Russians win and then re-materialised in the rear of the Russians
4. Russian rear guard is now again attacked and destroyed by Germans.
Rascals, would you live forever? - Frederick the Great.

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Ace
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Sun Aug 09, 2015 7:59 am

Shri, could it be an unwanted sideeffect of new vanilla retreat rules with no mandatory retreat to start province. They ussually function well and allow protracted battles on the western front.

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Shri
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Sun Aug 09, 2015 11:08 am

Ace wrote:Shri, could it be an unwanted sideeffect of new vanilla retreat rules with no mandatory retreat to start province. They ussually function well and allow protracted battles on the western front.


Quite Possible, but in the battle i just described it was quite ridiculous.
Unless the German Army in 1914 had the Doctor's TARDIS, this type of de-materialise and re-materialise is not possible.

Usually in WW1 era, Troops were divided into 3-4 lines, 1st being vanguard and 3 or 4 being rearguard. By-passing the Vanguard and the main battle line completely never happened ever in WW1 era, also that front-line has rivers on 2 sides, so the only option is a headlong attack.

Maybe we need to tell this to POCUS. i think ALTARIS can rectify it or explain it better to POCUS.

P.S.: I had more or less anticipated based on Metatron (German Player's) aggressive movements that an attack on Warsaw was imminent and that is why i made my armies rush forward, it would have got me 2 battles - first was won by me, second also may have been won or at-least given enough casualties to the Germans, another army of mine could then reinforce the next turn and help me turn the tide.
Rascals, would you live forever? - Frederick the Great.

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Lindi
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Sun Aug 09, 2015 2:35 pm

French Order
[ATTACH]34375[/ATTACH]
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Metatron
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Sun Aug 09, 2015 4:38 pm

Here is what happened:

Day 1: Hindenburg's 8. Armee is defeated (just round of combat) at Warsaw by the Grand Duke's Army and does a perfect retreat, meaning stack into passive mode and immediately transferred to Sochaczew.
Day 2 and 3: Leopold von Bayern's 9. Armee and the Grand Duke's Army are on the move. 9. Armee now takes cohesion losses from overcrowding because 8. Armee is suddenly in it's region.
Day 4: 9. Armee arrives at Warsaw and defeats the citadel garrison that isn't inside the city !!! (no assault orders on the German side) Meaning the Germans get 100 % MC over Warsaw. At the same time the Grand Duke's Army arrives in Sochaczew, were Hindenburg's 8. Armee in passive mode achieves an almost perfect (1 day move) retreat before engaging in battle.
Day 5: Hindenburg's 8. Armee arrives at Warsaw.

So basically perfect German retreats by 8. Armee while 9. Armee and the Grand Duke's Army missed each other by one day. Warsaw only falls because citadel garrison isn't in the city. Germans got lucky that 8. Armee stack decided to retreat back towards Warsaw instead of westwards, gaining 100% MC at Warsaw without assaulting the city (I suppose you forgot and did'nt thought of putting the Warsaw Garrison back into the city when you moved your armies, edit: actually maybe there is a bug where garrison units don't stay inside the forts, I seem to have something similar at Paris) was lucky and a big help I think.

In RL it would be something like: 8. Armee falls back under Russian pressure while 9. Armee push into the left flank and outmanoeuvres the advancing Russians and gets to Warsaw, which falls because of the totally surprised garrison. Russians noticing the problem turn around and push north and 8. Armee falls back and rotates towards Warsaw instead of westwards. Meaning 8. and 9. Armee are partially encircled around Warsaw but face the Grand Duke's Army together.

I don't see any problem here, neither in realism nor in game play. The retreats were lucky, and skill of Hindenburg probably helped. Russians could very well have engaged the retreating 8. Armee in Sochaczew but had no luck. Realism wise the eastern front was quite mobile at times especially early on, just look at the battle for Lodz were the Germans attacked into the flank of the Russians and almost encircled the 2. Russians Army around Lodz before being counter attacked and having the XXV. Reservekorps being encircled east of Lodz, just to see it turn around to break the encirclement by attacking east than north !

The regions in the game are symbolic of pretty large territories, especially in the east, so yes it isn't pretty to have two German armies seemingly behind a Russian army, but technically I still control 35 % of the Sochaczew region.

In term of game play you had three choices: move your entire Warsaw army forward, split your force in two to keep guarding Warsaw while attacking or stay at Warsaw. You chose to advance leaving Warsaw vulnerable (+ garrison not in city) which was a reasonable gamble. But our armies moved at the same speed meaning we switch positions while 8. Armee managed to avoid being engaged by your advancing armies. So bad luck but nothing wrong with that.
-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

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Metatron
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Sun Aug 09, 2015 5:22 pm

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Turn 12 for GER AUS and TUR
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-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

alabama joe
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Mon Aug 10, 2015 7:54 pm

[ATTACH]34380[/ATTACH]

12 up
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