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Metatron
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Sat Jul 18, 2015 8:24 pm

[ATTACH]34172[/ATTACH]

Orders turn 6.
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-There is safety in numbers.
-Well there is also death in numbers. It's called a massacre.

alabama joe
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Sun Jul 19, 2015 4:40 pm

[ATTACH]34180[/ATTACH]

gbr 6 up
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Highlandcharge
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Sun Jul 19, 2015 5:44 pm

Austrian orders :)

[ATTACH]34185[/ATTACH]

Altaris
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Mon Jul 20, 2015 1:35 am

Turn 7 posted.

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Shri
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Mon Jul 20, 2015 9:52 am

Russian Ords.
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Rascals, would you live forever? - Frederick the Great.

alabama joe
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Mon Jul 20, 2015 12:14 pm

[ATTACH]34195[/ATTACH]

7 gbr up
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Metatron
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Mon Jul 20, 2015 8:12 pm

[ATTACH]34198[/ATTACH]

Orders turn 7.

If no player is up for Ottomans, Highlandcharge will be giving them orders.
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-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

Altaris
Posts: 1551
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Mon Jul 20, 2015 8:52 pm

Let's keep the game at 5 players, once Ottomans join, HC can take them. If we make it to Italy joining, one of the Entente can take them on. Honestly, I don't know there's enough to do as ITA/TUR/USA to warrant a full-time player.

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Highlandcharge
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Mon Jul 20, 2015 9:36 pm

I am happy to take the Turks if no volunteers pop up :)

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Highlandcharge
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Mon Jul 20, 2015 10:30 pm

Austrian orders :)

[ATTACH]34199[/ATTACH]

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Lindi
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Tue Jul 21, 2015 12:52 am

First : My last last last Try with this Strat for French

Second : just for know, French not lose 10 with event? (because you give me only 5 If I good see, (I have prefer that the two last turn now with +-95 moral vs 129 GO GO for Germany xD))

[ATTACH]34203[/ATTACH]

(I am not dead, but with the rail I have and with Moral I have, I take my money on Metatron not on me ^^.)
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Altaris
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Tue Jul 21, 2015 2:33 am

Turn 8 posted.

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Lindi
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Tue Jul 21, 2015 3:03 am

Vive la France!

French Order

[ATTACH]34206[/ATTACH]
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Shri
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Tue Jul 21, 2015 8:06 am

Russia is besieging 2 forts of Przesmyl and Lemberg but lacking Heavy Artillery to force the forts.

BTW the Western front looks set for a decisive Battle. The Anglo-Belgians fought well at Lilee but have lost strength i guess.
The Germans have massed 3-4 armies on the Marne (Compiegne), the advantage for the WE is that the Germans will lose 4% cohesion per turn, that means, in the 3-4 days march to Paris they may lose over 10% cohesion. Already they seem at less than full cohesion, yet the numbers seem huge, 250000+ is my bet.
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Rascals, would you live forever? - Frederick the Great.

alabama joe
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Tue Jul 21, 2015 12:15 pm

[ATTACH]34212[/ATTACH]

gbr up
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Metatron
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Location: Potsdam (Germany)

Tue Jul 21, 2015 3:11 pm

Turn 8 orders:

[ATTACH]34213[/ATTACH]

Yes cohesion losses from traffic penalty are brutal, really does a good job to keep the player from massing everything in small areas of the front. We'll see if I can overpower the allied defences at Paris despite the traffic. (whithout traffic rule I'm pretty sure I would have taken Paris a turn or two ago)

On which level of traffic rule are we playing ?
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-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

Altaris
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Wed Jul 22, 2015 1:58 am

Metatron wrote:Turn 8 orders:

[ATTACH]34213[/ATTACH]

Yes cohesion losses from traffic penalty are brutal, really does a good job to keep the player from massing everything in small areas of the front. We'll see if I can overpower the allied defences at Paris despite the traffic. (whithout traffic rule I'm pretty sure I would have taken Paris a turn or two ago)

On which level of traffic rule are we playing ?


We are playing "Altaris Traffic Rule" setting :P

I implemented this traffic method using some alea scripts to do something similar to the traffic rule Pocus implemented. But mine's quite a bit tougher. Basically if you're moving more than 1 army through a region at one time, it's going to hurt quickly. Good rule of thumb is to keep your armies from crossing paths if at all possible.

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Metatron
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Wed Jul 22, 2015 2:42 am

That's what I thought.

Almost impossible not to cross paths as German armies while invading France since you have to rely on few rail road regions to keep your supply going on and Paris can only be effectively be taken through Compiègne, but that's good, simulates the logistical nightmare of moving several armies on foot and horse across Belgium and France.
-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

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Highlandcharge
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Wed Jul 22, 2015 11:15 pm

Austrian orders :)

[ATTACH]34235[/ATTACH]

Altaris
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Thu Jul 23, 2015 12:45 am

Turn 9 posted. After a bloodbath, the Germans have laid siege to Paris!

(I still tend to think Germans are a bit OP in the current build... but French also still have a large number of forces around Metz, so it's hard to say...)

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Lindi
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Thu Jul 23, 2015 1:52 am

No just the French Defence Plan is very bad for me.

The Group of Army can't be use by Army in Paris and Army in Lilly, and because can lose big moral if I stop defence the Sud so. (maybe this plan I not good with me also... or just me)

But with more rail same you said before for me is good (and normal plan, not this plan!)

Big Sorry for this very fast game.

[ATTACH]34238[/ATTACH]

Paris is only a city but xD (if british take back Paris moral and city good back to French? ^^)
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Shri
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Thu Jul 23, 2015 8:42 am

@Lindi, i guess your counter-attacks in Metz also helped Metatron to capture Paris.
French Armies if defensive can save Paris, like you did very well in our other game.

@ Ben, German armies can be stopped if deployment is proper and wild attacks are not initiated.

Also the Plan XIII is a bit of malus to the French.

Anyway Russian ords. My armies are trying to storm the Austrian Fortress at enormous blood cost, eg: lemberg, where i lost 20k men to storm the 3500 strong garrison.
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Rascals, would you live forever? - Frederick the Great.

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Highlandcharge
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Fri Jul 24, 2015 9:54 pm

Austrian orders :)

[ATTACH]34263[/ATTACH]

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Metatron
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Sat Jul 25, 2015 2:37 pm

[ATTACH]34269[/ATTACH]

Orders Turn 9

Moltke to his general staff: "Schlieffen would be proud !"
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-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

Altaris
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Sat Jul 25, 2015 2:52 pm

AlabamaJoe, still need GBR orders. I'm moving this week, so it'll be a bit sporadic when I have time to log in and run turns. Will do my best to get logged in at least once or twice a day, but turns will probably be a little slower over the next week or two.

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Shri
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Sat Jul 25, 2015 8:35 pm

Metatron wrote:[ATTACH]34269[/ATTACH]

Orders Turn 9

Moltke to his general staff: "Schlieffen would be proud !"


@Metatron
The loss of cohesion is right, anything more than 1 army in a region did create a mess of the logistics in WW1 era (~ 100000 troops), also i must say your strategy was excellent, i tried an all-out offensive, blitz strategy and badly failed; congrats on Paris.
With another plan and no attacks in Metz, this wouldn't have been so easy to take, shows good balance in the game.
Rascals, would you live forever? - Frederick the Great.

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Highlandcharge
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Sat Jul 25, 2015 9:15 pm

Indeed he would be proud :)

Congratulations to my esteemed ally!!!!

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Metatron
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Sat Jul 25, 2015 11:25 pm

One big advantage I noticed for the germans is that since Altaris went from division to army corps sized units (which I'm not a big fan of; no more "division" building and it makes medium artillery basically useless, since they compete with heavy arty in army stacks for command points, also it ignores the fact that the integration of heavier guns into corps and division level during the war was one of the crucial aspect in increasing the efficiency of artillery. The main advantage of german corps in 1914 was the integration of the 105mm and 155mm guns at division and corps level respectively, meaning Germans could bring medium and heavy artillry to bear while french and british were stuck with the 75mm and 18 pdr until the old heavy guns from the forteresses got refitted for campaign use) meaning that the reserve division that are locked at the beginning of the game are effectively doubled in size. This effects all parties, but germany has actually the most of the reserve division if I'm not wrong, meaning that within 3,4 turns the german army gets considerably bigger. That's what allowed me to besiege Antwerp and field en entire full army (10. Armee under von Boehn) to continue the attack after our Lille-Douais battle. At the same time it allowed me to form up the 9. Armee on the east without any transfer from the west, which is ahistorical. Reducing slightly those army corps sized forces for germany would be just enough to balance the early game.

Pais is quite difficult to take early on if the french player focuses on holding compiegne. Lindi went with the defensive plan that is terrible, so he had a really bad time trying to defend Paris. On the other side he still controls completely most of Lorraine, which I would have taken if Lindi went to defend Paris. The main thing that can stop the germans is losing turns to reform armies, meaning if they take a lot of casualties during a battle or to much cohesion losses from moving and fighting, the need for resting/reforming forces you to halt. Since you only have 8/10 turns before the trenches a couple bad turns can ruin your strategy. Here it went rather well, although with some luck I probably could have taken Paris a turn ago. But that's best scenario you plan for, and as we know, no plan ever survives the first shot, so flexibility is the key for any german player.
-There is safety in numbers.

-Well there is also death in numbers. It's called a massacre.

alabama joe
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Sun Jul 26, 2015 5:29 pm

[ATTACH]34278[/ATTACH]

up sorry for the delay
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Shri
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Sun Jul 26, 2015 7:50 pm

Metatron wrote:One big advantage I noticed for the germans is that since Altaris went from division to army corps sized units (which I'm not a big fan of; no more "division" building and it makes medium artillery basically useless, since they compete with heavy arty in army stacks for command points, also it ignores the fact that the integration of heavier guns into corps and division level during the war was one of the crucial aspect in increasing the efficiency of artillery. The main advantage of german corps in 1914 was the integration of the 105mm and 155mm guns at division and corps level respectively, meaning Germans could bring medium and heavy artillry to bear while french and british were stuck with the 75mm and 18 pdr until the old heavy guns from the forteresses got refitted for campaign use) meaning that the reserve division that are locked at the beginning of the game are effectively doubled in size. This effects all parties, but germany has actually the most of the reserve division if I'm not wrong, meaning that within 3,4 turns the german army gets considerably bigger. That's what allowed me to besiege Antwerp and field en entire full army (10. Armee under von Boehn) to continue the attack after our Lille-Douais battle. At the same time it allowed me to form up the 9. Armee on the east without any transfer from the west, which is ahistorical. Reducing slightly those army corps sized forces for germany would be just enough to balance the early game.

Pais is quite difficult to take early on if the french player focuses on holding compiegne. Lindi went with the defensive plan that is terrible, so he had a really bad time trying to defend Paris. On the other side he still controls completely most of Lorraine, which I would have taken if Lindi went to defend Paris. The main thing that can stop the germans is losing turns to reform armies, meaning if they take a lot of casualties during a battle or to much cohesion losses from moving and fighting, the need for resting/reforming forces you to halt. Since you only have 8/10 turns before the trenches a couple bad turns can ruin your strategy. Here it went rather well, although with some luck I probably could have taken Paris a turn ago. But that's best scenario you plan for, and as we know, no plan ever survives the first shot, so flexibility is the key for any german player.


If you go Historical, the Germans actually formed 12 full armies by early 1915; in game- this is a bit difficult to do, you can have approx. 9 full armies in the West and 2 in the East + a few cavalry scouting around in the east by early 1915.
Also in your game you got a bit lucky with "leaders" to form that army so fast in the East.

Again i do stress, if Lindi had played like he played against me- taking Historical plan and then shifting troops to Paris, assaulting Paris wouldn't have been so easy. The BEF is small but is probably equal to a full army on the defensive in the first round of combat.

If the Germans do not take Paris, by 1915- The French can field 7 full armies in the West and the Brits can field 3 to 4 armies (depending on how many Anzacs and Canadians go to Europe or Middle East). This means by early 1915 unless Schlieffen succeeds, the WE will have numeric superiority. quite Historical.
Rascals, would you live forever? - Frederick the Great.

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