Wed Jul 22, 2015 10:48 am
@Ebbingford
As Russia in the 2nd PBEM i am also feeling the pinch, losing artillery and in 1/2 turns officers. I guess it is due to Auto Replacements + Historical Attrition being turned on, resulting in these losses. The Historical Attrition is too harsh for a WW1 game (it is good for a pre 1850 or even pre 1870 game).
Historically pre-Crimean War, the losses due to Attrition (diseases mainly) were always greater than combat losses, but by WW1 these had been controlled except in unusually strong epidemics - Spanish Flu.
Also i saw your post about more "Naval Transport", problem is granting this will make huge a-historical naval landings possible which were not possible in WW1, Gallipoli in the start was less than 2 corps and this was the largest landing till the Japanese invasion of China in late 1930s.
@Tomtein
Since it is a test game, i didn't mention house rules, usually PBEM is played - with every unit should have leader on the front and No charging 'behind enemy lines' which stops this a-historical railway cutting thing, Rail lines were never damaged on a Region level scale ever even in the whole of WW2, leave alone WW1, a corps level unit trying to do suicide was unheard of except in the case of 'Warsaw Ghetto' which cannot be called partisan unit.
the partisans have been praised sky high by some authors, but their overall impact was more of a nuisance value than anything else.
Rascals, would you live forever? - Frederick the Great.