MarshalJean wrote:I agree, veji. In fact, I said this in the "Pressburg peace not working," thread:
Maybe I'm not understanding something fundamental to how this process is supposed to work, but can't we just fix the major historical peace pacts (Pressburg, Tilsit, Schonbrunn, etc.) by NOT making it a matter of offering the defeated AI a deal it must accept (something that continues to prove itself problematic), but rather an event that is automatically fired when the player meets the conditions, selects the event from the F4 screen, and pays the EP cost? Why can't it just fire as a massive event in one turn, complete with war indemnity, WSU, and horse gains for the victor (when applicable), foreign access given to the victor for a limited time to give them the ability to move out of the conquered territory, VP gain for the victor, and historical territories automatically given to the proper state that gained them? Can't this just be written into one massive event that fires once the player meets the conditions and selects it from the F4 screen? What am I missing? Because I feel like I must be missing something, apparently.
Just my two cents.
lycortas2 wrote:Yeah, the Austrian AI does not seem interested in accepting the historical peace, something needs to change.
lodilefty wrote:I spent most of yesterday on these events, and they are WAD on my setup now...
If this still occurs with the Jan 19 patch, STOP.
Then please post your saved game with at least 2 turn backup AND the entire contents of your \Scripts folder and \Logs folder.
veji1 wrote:Thanks for all your work, but see this is where a simpler mechanism would save you time to work on other things (better operational AI, etc) rather than having to spend many hours fixing a very compllicated chain of events and the AI scripts linked to it.
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