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Posted: Mon Apr 27, 2015 9:27 pm
by Highlandcharge
I believe the game has updated ok, there is a file in the EAW directory called EAW updates that has today's beta version info :)

Posted: Tue Apr 28, 2015 9:14 am
by Pocus
oops, an oversight yes. I'll see how your request HLC, it makes sense.

Posted: Tue May 05, 2015 1:50 pm
by Lemelem
Link broken

Posted: Wed May 06, 2015 5:20 am
by igor7111
Right. Can't download from the link.

Posted: Wed May 06, 2015 3:16 pm
by Pocus
Link renewed! Next beta patch on Monday! Free cookies for everyone! Buy at Ageod! Protect a bamboo, eat a Panda!

Posted: Wed May 06, 2015 4:36 pm
by igor7111
Thanks for the update Pocus.

Posted: Tue May 12, 2015 11:32 am
by ashandresash
Pocus wrote:Link renewed! Next beta patch on Monday! Free cookies for everyone! Buy at Ageod! Protect a bamboo, eat a Panda!


Hi, Pocus. Is still a new patch in this week schedule?

On the other hand, in CW2 forum has been made a fine suggestion related to MC, which is increasing MC not only because of elements destroyed but for the routed ones also. I think it would work in TEAW also.

Posted: Tue May 12, 2015 4:50 pm
by Pocus
Yes, that's why EAW will also get a treatment, this week too, normally!

Posted: Wed May 13, 2015 3:47 pm
by Pocus
Patch updated, see first link! :)

Posted: Sat May 16, 2015 2:45 am
by Hubu
As it's the custom, the download link doesn't work for me :/
Is it also possible to have a changelog? Thanks.

Posted: Sun May 17, 2015 10:52 am
by GlobalExplorer

Posted: Sun May 17, 2015 2:01 pm
by Hubu


Yeah, so basicaly you gave me the link of the first page. Thanks a bunch :mdr:

Posted: Sun May 17, 2015 6:52 pm
by GlobalExplorer
Astonishing isn't it? ;)

Posted: Tue May 19, 2015 1:27 am
by rosseau
Sorry, probably the wrong thread, but didn't want this to get "lost."

What is the new Models_ folder do? Just a backup? Curious regarding modding. Thanks.

Posted: Wed May 20, 2015 11:53 am
by Liberty Bell
I have the same question as rosseau about modding and the Models_ folder,
can anyone explain?

Posted: Wed May 20, 2015 1:30 pm
by Pocus
this one will be removed, it held the previous models. Please ignore!

Posted: Mon Oct 12, 2015 12:53 pm
by Templer
What's the latest patch now?
This one or the patch on Matrix Games: Patch 1.03 is available! :mad:

Posted: Wed Mar 16, 2016 7:09 pm
by chemkid
.

Posted: Wed Mar 16, 2016 7:45 pm
by Altaris
We are working internally on a new patch to address some issues brought up in the last few weeks (the trapped in Archangelsk one is among those fixes).

Posted: Wed Mar 16, 2016 8:19 pm
by chemkid
.

Posted: Thu Mar 17, 2016 10:09 pm
by PJL
Is there an ETA for this patch?

Posted: Fri Mar 18, 2016 2:53 am
by seathom
That's good to know and I'll offer my many thanks right now. I'm in Vyborg right now and will make my way to Petrograd. Once it is taken, I am hoping that if my forces are magically transported, they go to Vyborg.

Any chance some of your mod will find its way into the game?

Posted: Fri Mar 18, 2016 11:54 am
by Shri
@Altaris

The NM re-balancing decisions can be removed from 1914 (if agreeable) and can be made applicable from 1915 onward, as it often happens that you gain a NM lead and then get a double whammy of "Lost battle + Balancing" which results in massive (as much as 6-7 NM) loss and then you actually end up with less NM than your opponents.
Esp. hits the CP hard in early game and CP needs an early lead to have a chance to survive.

Let me also ride my luck and propose this again-
You have already implemented in your MOD, locking the non-home British Units- Anzac, Canadian, Indians till November or even later, so that a-historically strong British Troops are not present on the Continent in 1914.
This can also be helped by severely reducing the "Transport Ships" and making new "Transport Ships very costly".

Re: EAW 1.03 Public beta 3 (May 13th update)

Posted: Mon Oct 31, 2016 2:53 am
by HidekiTojo
Does anyone have a link to this patch?

I can't download it

Re: EAW 1.03 Public beta 3 (May 13th update)

Posted: Mon Oct 31, 2016 4:41 pm
by Nikel
If you mean the final version of 1.03 you may download it here


http://ftp.ageod.com/pub/EAW/ToEndAllWa ... p-v103.exe

Re: EAW 1.03 Public beta 3 (May 13th update)

Posted: Mon Oct 31, 2016 6:16 pm
by Wiggum
Nikel wrote:If you mean the final version of 1.03 you may download it here


http://ftp.ageod.com/pub/EAW/ToEndAllWa ... p-v103.exe


This is also the version available os Steam isn't it ?

Re: EAW 1.03 Public beta 3 (May 13th update)

Posted: Mon Oct 31, 2016 6:29 pm
by Nikel
I suppose HidekiTojo has not the Steam version of the game, he will tell.