Palpat
Colonel
Posts: 303
Joined: Wed May 30, 2007 9:27 am

1.01 issues and bugs

Sat Nov 15, 2014 10:08 am

Hi team,

I downloaded and installed the official 1.01.. I just found out a day 1 issue is still there : the amunition factory still bears no tooltip. Not a clue on the cost or effects. I'd like to know before I build one...

Another issue I have : music isn't playing.

Both under the french localisation of 1.01.

I don't know if it's me or not, but the GUI seems a little bit less fast BUT there is an incredible increase of performances in turn processings. :w00t:

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Ace
Posts: 3503
Joined: Mon Aug 30, 2010 4:33 pm
Location: Croatia

Sat Nov 15, 2014 11:20 am

Maybe AI does a portion of calculations during your planning? :w00t:

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ajarnlance
General of the Army
Posts: 623
Joined: Wed Sep 11, 2013 8:40 pm

Sat Nov 15, 2014 11:46 am

Shouldn't there be a sticky for the new patch on the forum? Just double checked on Steam and it has not updated to 1.01. Steam version is still 1.00.... just checked and the latest patch is NOT available on the Matrix site either... nor is it listed under "latest patches" here on AGEOD's own forum site..!! OK I found it on AGEOD's product website... link here: http://www.ageod.com/news/1556/To.End.All.Wars.gets.its.first.major.patch!.
"I can anticipate no greater calamity for the country than the dissolution of the Union... and I am willing to sacrifice everything but honor for its preservation." Robert E. Lee (1807-1870)

Check out my 'To End All Wars' AAR: http://www.ageod-forum.com/showthread.php?38262-The-Kaiser-report-the-CP-side-of-the-war-against-Jinx-and-PJL

Taillebois
General of the Army
Posts: 601
Joined: Sat Nov 01, 2008 8:09 pm
Location: Nr GCHQ Cheltenham

Sat Nov 15, 2014 12:47 pm

Mine updated ok from the start up screen.

I noticed 1914 scenario says it is for the whole war not just ten turns, but the actual scenario was ten turns.

Thank you for these shorter scenarios I don't have the stamina for 100 turns. Wargame weariness.

elxaime
General
Posts: 515
Joined: Sat Jun 07, 2008 11:57 pm

Sat Nov 15, 2014 6:25 pm

On music, it just could be you need to increase the volume. The default settings are low. This thread tells how to change:

http://www.ageod-forum.com/showthread.php?37975-Music-volume-low&highlight=music

Not sure on munition tool-tips, but munitions contain special supply for your medium and heavy artillery units. The medium/heavy artillery will not fire without at least one munition unit in the same stack. The light/field artillery doesn't require munitions though.

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Templer
General
Posts: 592
Joined: Mon Jan 05, 2009 2:33 pm
Contact: Website

Read Me File Says "Oktober"

Sat Nov 15, 2014 9:19 pm

Read me File says 14 Oktober 2014?
Greetings
Templer

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Pocus
Posts: 25662
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Nov 17, 2014 2:42 pm

This might be the targeted release date and then we got sidetracked by new reports.

Some turn processing improvements were added in the latest release candidates but more have been done since that, which is good for any future patches and for the next game.
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