bjmorgan wrote:I am also having repeated crash problems with 09.
Highlandcharge wrote:Hi PJL there is new rule that stops the attacking army retreating unless forced to or the defending army moves to an attack posture.... so in theory armies should stay in contact longer...
Pocus wrote:This included the wounded though, as part of the conscripts lost trickle back over time in your pool.
Le Ricain wrote:Even including wounded, the casualties listed in the examples given by Ajarnlance are too high when compared to WWI actual battles. Casualties (killed, wounded and missing) given in the examples taken from the game (90-136k for the Allies and 60-84k for the Central Powers) are simply too high for the individual battles of 15 days or less duration.
Nico165 wrote:We have an official patch
But there seems to miss some elements from latest beta patch in the changelog : http://www.ageod-forum.com/showthread.php?38221-To-End-All-Wars-gets-its-first-major-patch%21&p=335631#post335631
Anything new (or less) between RC9 and official release ?
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