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Lynxyonok
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Posts: 702
Joined: Sat Aug 30, 2014 11:16 pm

Violation access 0069BF80 in Eaw.exe

Wed Sep 10, 2014 1:43 am

I get messages "Exception caught: Violation d'accès à l'adresse 0069BF80 dans le module 'EAW.exe'. Lecture de l'adresse 00000000 DebugStep: Replay Creation" in the Main Log, and the game stops just short of stating the turn is ready... where can I send the save file and the log?

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Pocus
Posts: 25661
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Wed Sep 10, 2014 3:41 pm

Try disabling replay, the feature might have issues on some computers because of its memory usage, this is why it is only used through the console.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Lynxyonok
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Posts: 702
Joined: Sat Aug 30, 2014 11:16 pm

Wed Sep 10, 2014 4:41 pm

Pocus wrote:Try disabling replay, the feature might have issues on some computers because of its memory usage, this is why it is only used through the console.

Ok thanks. How do I do that?

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Lynxyonok
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Joined: Sat Aug 30, 2014 11:16 pm

Thu Sep 11, 2014 3:13 am

So I tried disabling the replay, and the turn was processed. Or so I thought. None of the units moved. All the battles in the log are from the turn before. Just take a look at the image - the battle was fought in late October and the current time stamp is late November.

[ATTACH]30767[/ATTACH]
Attachments
EAW11.jpg

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Pocus
Posts: 25661
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Thu Sep 11, 2014 9:06 am

Having disabled replay, I believe that you'll have (alas) to backup one or even two turns, 3 turns are automatically stored by the program for you.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Lynxyonok
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Posts: 702
Joined: Sat Aug 30, 2014 11:16 pm

Thu Sep 11, 2014 9:36 am

Ok thanks that worked.

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Lynxyonok
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Posts: 702
Joined: Sat Aug 30, 2014 11:16 pm

Sat Sep 13, 2014 1:22 am

And I'm back again :(

8:10:36 PM (Reporting) Gamesim data (excluding DBs) loaded in: 96356 ms
8:10:36 PM (Reporting) Starting Hosting Phase Turn 36 165992 kb
8:10:36 PM (Reporting) Gamesim data (excluding DBs) loaded in: 99913 ms
8:10:36 PM (Reporting) Host: Starting AIs.
8:10:36 PM (Reporting) Host: AI files done. 1167 ms
8:10:36 PM (Reporting) Gamesim data (excluding DBs) loaded in: 101733 ms
8:10:36 PM (Reporting) THost.ProcessTurn Host file loaded, # of entries: 735754
8:10:36 PM (Reporting) THost.ProcessTurn Starting hosting of turn 3986 - 1916, Late Jan.
8:14:58 PM [Critical ] TFaction.UnSerialize Exception caught: Violation d'accès à l'adresse 0085B764 dans le module 'EAW.exe'. Ecriture de l'adresse 0DF2D8C4

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Pocus
Posts: 25661
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Sat Sep 13, 2014 10:14 am

That's always doing this problem, with your saved game? Please post it here in a zip format (you can use wetransfer.com for uploading) I'll check what's going on.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Lynxyonok
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Posts: 702
Joined: Sat Aug 30, 2014 11:16 pm

Sun Sep 14, 2014 12:37 pm

The save file is attached, thank you :)
Attachments
Crash2.rar
(439.67 KiB) Downloaded 120 times

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Pocus
Posts: 25661
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Sep 15, 2014 9:58 am

I manage to load the Russian turn fine, is this the case for you? What happens when you crash?
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Lynxyonok
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Posts: 702
Joined: Sat Aug 30, 2014 11:16 pm

Mon Sep 15, 2014 12:39 pm

I get an error message?

[ATTACH]31103[/ATTACH]
Attachments
Crash.jpg

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Lynxyonok
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Posts: 702
Joined: Sat Aug 30, 2014 11:16 pm

Mon Sep 15, 2014 12:40 pm

Have you tried processing the turn?

Anyways, here's the main log:

7:04:01 AM (Reporting) User: Rysyonok Computer: RYS
7:04:01 AM (Reporting) Loading general settings
7:04:02 AM (Reporting) USettings.LoadSettings 848 settings loaded, out of 7 settings files.
7:04:02 AM (Reporting) Loading Localized Strings
7:04:16 AM (Reporting) System local strings loaded from C:\Games\To End All Wars\EAW\Settings\LocalStrings__AGE.csv
7:04:16 AM (Reporting) Loading Display Options
7:04:16 AM (Reporting) Entering DirectX Initializations
7:04:16 AM (Reporting) LocalStrings & Settings 15346 ms
7:04:17 AM (Reporting) Cursors 160 ms
7:00:48 AM (Reporting) DirectX Initializations 443 ms
7:00:48 AM (Reporting) Fonts 15 ms
7:00:48 AM (Reporting) TTerrainDefs.Create 114 Terrains definitions loaded, out of 57 terrains files.
7:00:48 AM (Reporting) Terrains Definitions 1858 ms
7:00:48 AM (Reporting) Areas Loading 1467 ms
7:00:48 AM (Reporting) Areas 1468 ms
7:00:48 AM (Reporting) Theaters 0 ms
7:00:48 AM (Reporting) Particles I 0 ms
7:00:48 AM (Reporting) TAbiDefs.Create 294 Abilities loaded, out of 294 abilities files.
7:00:48 AM (Reporting) Units Abilities 405 ms
7:00:48 AM (Reporting) TStrucDefs.LoadFromFile 30 StrucDef loaded, out of 30 StrucDef files.
7:00:48 AM (Reporting) Structures 417 ms
7:00:48 AM (Reporting) TFactionDefs.LoadFromFile 66 FactionDef loaded, out of 66 FactionDef files.
7:00:48 AM (Reporting) Factions 669 ms
7:00:48 AM (Reporting) Application.Initialize OK
7:00:48 AM (Reporting) TSplash.Create OK
7:00:48 AM (Reporting) TSplash.Show OK
7:00:48 AM (Reporting) TSplash.Repaint OK
7:00:48 AM (Reporting) Starting Media Librarian
7:00:48 AM (Reporting) Game Engine version: EAW 1.00
7:00:48 AM (Reporting) Max Texture size: 8192 x 8192
7:00:48 AM (Reporting) TAgeAudio Initializing Audio Engine
7:00:48 AM (Reporting) TMediaLibrarian.InitializeSounds 237 sounds loaded.
7:00:48 AM (Reporting) TMediaLibrarian.InitializeMusics 86 Musics loaded.
7:00:48 AM (Reporting) TMediaLibrarian.InitializeVoices 5 Voice Languages loaded.
7:00:48 AM (Reporting) TMediaLibrarian.Create Redundant ImageID: abi_canadian , ExImage ignored
7:00:48 AM (Reporting) TMediaLibrarian.Create Redundant ImageID: abi_multinational , ExImage ignored
7:00:48 AM (Reporting) TMediaLibrarian.Create Redundant ImageID: abi_twoflag2 , ExImage ignored
7:00:48 AM (Reporting) TMediaLibrarian.Create Finished loading images in 6.224 seconds Memory usage: 36848 kb
7:00:48 AM (Reporting) Media Librarian 9352 ms
7:00:48 AM (Reporting) TParticlesDef.Create 2 particles definitions loaded, out of 2 particles files.
7:00:48 AM (Reporting) Particles II 6 ms
7:00:48 AM (Reporting) TDoodadDefs.Create 0 doodads definitions loaded, out of 0 files.
7:00:48 AM (Reporting) Doodads 0 ms
7:09:33 AM (Reporting) TListRegionDefs.Create 3317 Regions definitions loaded.
7:09:33 AM (Reporting) Regions Loading 30272 ms
7:09:33 AM (Reporting) Regions(Area) Loading 12 ms
7:09:33 AM (Reporting) TListButtons.Create 2 buttons definitions loaded, from 4 frontend files.
7:09:33 AM (Reporting) Buttons 50 ms
7:09:33 AM (Reporting) TAgeDxComponentList.Create 49 frontend definitions loaded, from 49 frontend files.
7:09:33 AM (Reporting) TFrontEnd.Create 4 frontend definitions loaded, from 4 frontend files.
7:09:33 AM (Reporting) Frontends Initializations 6901 ms
7:09:33 AM (Reporting) Starting Game World
7:09:33 AM (Reporting) TMerchandises.LoadFromFile 22 Merchandises loaded, from 22 Merchandises files.
7:09:33 AM (Reporting) TModels.Create 3101 (Cached) Models loaded in 9161 ms
7:09:33 AM (Reporting) TListUnitDefs.Create 2911 (Cached) Units loaded in 1111 ms
7:09:33 AM (Reporting) TWeather.Create 20 Weathers patterns loaded, from 20 files.
7:09:33 AM (Reporting) TEthnics.LoadFromFile 0 Ethnics loaded, from 0 Ethnics files.
7:09:33 AM (Reporting) TReligions.LoadFromFile 0 Religions loaded, from 0 Religions files.
7:09:33 AM (Reporting) TAgendaDefs.LoadFromFile 37 AI Agendas loaded from 37 AI Agendas files.
7:09:33 AM (Reporting) TMapAleaDefs.LoadFromFile 15 TMapAleaDef loaded, from 15 files.
7:09:33 AM (Reporting) TAIAgentDefs.LoadFromFile 4 AIAgentDefs loaded, from 4 aia files.
7:09:33 AM (Reporting) TFactionMods.LoadFromFile 4 Faction Modifiers loaded, from 4 files, in 6 ms
7:09:33 AM (Reporting) TFacAttribDefs.LoadFromFile 0 Faction Atttributes loaded from 0 Attributes Definition files.
7:09:33 AM (Reporting) TFacAttribsOverride.LoadFromFile 0 F.A. Overrides loaded from 0 Attributes Definition files.
7:09:33 AM (Reporting) TRgnDecisionDefs.LoadFromFile 70 Region Decisions loaded, from 70 Decisions files.
7:09:33 AM (Reporting) TBattlePlanDefs.LoadFromFile 98 Battle plans loaded, from 98 files.
7:09:33 AM (Reporting) Game World & attached DBs 5732 ms
7:09:33 AM (Reporting) Starting Data Parser
7:09:33 AM (Reporting) Data Parser 2 ms
7:09:33 AM (Reporting) Starting Renderer
7:09:33 AM (Reporting) Rendering Engine 135 ms
7:09:33 AM (Reporting) Starting Game ...
7:09:33 AM (Reporting) Global Load Time: 83507 ms
7:09:33 AM (Reporting) TMain, CreateForm OK
7:09:33 AM (Reporting) Application.Run Starting app... 99408 kb
7:09:33 AM (Reporting) Game Engine version: EAW 1.00
7:09:33 AM (Reporting) TGUILoadGame.OnValidateChoice C:\Users\Rysyonok\Documents\My Games\To End All Wars\EAW\Saves\PBEM_Luke\3 - The Great War PBEM.hst Saved Game file loaded, # of entries: 568688
7:09:33 AM (Reporting) Gamesim data (excluding DBs) loaded in: 35590 ms
7:09:33 AM (Reporting) TSlaveThing.SetBitmap: Unable to find MediaInfo for image: Counter_CEN
7:09:33 AM (Reporting) TSlaveThing.SetBitmap: Unable to find MediaInfo for image: Counter_ENT
7:09:33 AM (Reporting) TSlaveThing.SetBitmap: Unable to find MediaInfo for image: GrpInd_InCS.bmp
7:09:33 AM (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image: combiunitsback
7:09:33 AM (Reporting) TThing.SetBitmap: Unable to find MediaInfo for image: CombiUnitsBack.png
7:09:33 AM (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image: coastal_waters_storm
7:09:33 AM (Reporting) TSlaveThing.SetBitmap: Unable to find MediaInfo for image: Coastal_Waters_storm.png
7:13:55 AM (Reporting) Main unexpected exception TApplication , Violation d'accès à l'adresse 004C70D4 dans le module 'EAW.exe'. Lecture de l'adresse 09606694 try: -253
7:18:17 AM (Reporting) TMediaLibrarian.GetMediaInfo: Unable to find MediaInfo for image: fleet_so14_on
7:18:17 AM (Reporting) TSlaveThing.SetBitmap: Unable to find MediaInfo for image: FleetInHarbor.png
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @250 State Funds, @100 Victory Points, @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @250 State Funds, @100 Victory Points, @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text @color=255|99|71|255@Costs:@color=225|225|225|255@ @5 Engagement Pts.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @7 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @7 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TSlaveThing.SetBitmap: Unable to find MediaInfo for image: Counter_EN1
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TAgeLabel.LabelAddAdvTextBlock Unfinished control code in text The decision has been added @14 turn(s) ago and last until canceled.
7:22:39 AM (Reporting) TGUILoadGame.OnValidateChoice C:\Users\Rysyonok\Documents\My Games\To End All Wars\EAW\Saves\Crash2\3 - The Great War.hst Saved Game file loaded, # of entries: 735754
7:31:23 AM (Reporting) Gamesim data (excluding DBs) loaded in: 108892 ms
7:31:23 AM (Reporting) Starting Hosting Phase Turn 36 293416 kb
7:31:23 AM (Reporting) Gamesim data (excluding DBs) loaded in: 110287 ms
7:31:23 AM (Reporting) Host: Starting AIs.
7:31:23 AM (Reporting) Host: AI files done. 1313 ms
7:31:23 AM (Reporting) Gamesim data (excluding DBs) loaded in: 107243 ms
7:31:23 AM (Reporting) THost.ProcessTurn Host file loaded, # of entries: 735754
7:31:23 AM (Reporting) THost.ProcessTurn Starting hosting of turn 3986 - 1916, Late Jan.
7:35:45 AM MakeSupplyDistribution 36746455.1 µs
7:35:45 AM [Critical ] TListUnitDefs.Get ListUnitDefs Index out of range (Index/MaxIndex): 1030565 2910
7:40:08 AM [Error ] THost.CheckGameActorsTransaction Exception caught: Violation d'accès à l'adresse 008703C0 dans le module 'EAW.exe'. Lecture de l'adresse 00000030 Init
7:40:08 AM [Error ] THost.AbortProcess Hosting aborted while performing PostHostProcess: CheckGameActorsTransaction
7:40:08 AM [Error ] THost.AbortProcess Hosting aborted while performing PreHostProcess

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