User avatar
Straight Arrow
General
Posts: 507
Joined: Fri Nov 07, 2014 5:44 pm
Location: Washington State

Catching Merchant Ghost Ships

Tue Feb 13, 2018 6:22 am

I've been dancing, with the Austrian fleet supported, by the Turkish fleet and all the German ships that started scattered around the world, in and out of the Mediterranean shipping box on orange/orange. But, my repeated efforts with a well lead and powerful surface feet have not yet sunk a single merchant ship.

On the other hand, all of my subs are in the Mediterranean and have managed to sent a few merchants to the bottom.



What am I doing wrong or is the game designed to make sinking merchant ships next to impossible?
Last edited by Straight Arrow on Sat Mar 10, 2018 10:35 pm, edited 1 time in total.

User avatar
Nikel
Posts: 2879
Joined: Sun Apr 20, 2008 8:38 pm

Re: Catching Merchant Ghost Ships

Tue Feb 13, 2018 12:32 pm

Supposedly surface ships should also be commerce raiders and sink merchants ships, like in CW II.

But if you are advanced in the game and not a single sinking, contrary to the subs, perhaps it is not working as it should.

The posture is the same to the result once in the box (to get to it is better to evade combat), as combat is abstracted, posture only affects cohesion loss.


More questions than answers :siffle:

Return to “To End All Wars”

Who is online

Users browsing this forum: No registered users and 11 guests