turska
Conscript
Posts: 19
Joined: Mon May 14, 2007 7:00 am

AI likes to build megastacks.

Sun Sep 07, 2014 5:10 pm

In my game as CP the Russian AI likes to build megastacks of doom. There are couple of megastacks of combat power around 1000-1600 with required command 70-111 and provided command of 20 or even less.

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DrPostman
Posts: 3005
Joined: Wed Nov 09, 2011 5:39 pm
Location: Memphis, TN
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Sun Sep 07, 2014 6:31 pm

We call them "deathstar stacks" and it's being worked on for the patch.
"Ludus non nisi sanguineus"

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Wallensteinwojtek
Private
Posts: 37
Joined: Sat Sep 01, 2012 9:18 am
Location: Poland

Mon Sep 08, 2014 11:46 am

Is CP penalty affects roll for activation?

If yes - how AI activates such big stacks?
If no - implement it!

PJJ
Captain
Posts: 197
Joined: Wed Sep 05, 2007 8:52 am

Mon Sep 08, 2014 1:35 pm

IMO, the Stacks of Doom are currently the biggest problem with the AI. It's acting like the game takes place during the Napoleonic Wars and doesn't care about proper fronts.

I'm glad to hear it's being fixed! :)

vaalen
AGEod Guard of Honor
Posts: 1229
Joined: Thu Dec 20, 2007 8:48 pm

Mon Sep 08, 2014 3:05 pm

PJJ wrote:IMO, the Stacks of Doom are currently the biggest problem with the AI. It's acting like the game takes place during the Napoleonic Wars and doesn't care about proper fronts.

I'm glad to hear it's being fixed! :)


I agree completely.

Scipionminos
Private
Posts: 34
Joined: Mon May 07, 2012 8:55 pm

Mon Sep 08, 2014 6:04 pm

At the beginning it used to be the same with PON

Bodhis
Corporal
Posts: 47
Joined: Thu Jun 07, 2012 12:42 pm
Location: Germany

Mon Sep 08, 2014 6:56 pm

vaalen wrote:I agree completely.


Me too. After I had to fight two stacks with ~6000 CP in ONE province (where does france get the manpower from!?!) I decided to wait for the patch.

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Pocus
Posts: 25499
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue Sep 09, 2014 8:48 am

We are on it, yes :)
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